[2.1.5] echo command (minor)

Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.

Post a reply

Smilies
:D :) :( :o :shock: :? 8-) :lol: :x :P :oops: :cry: :evil: :twisted: :roll: :wink: :geek: :ugeek: :!: :?: :idea: :arrow: :| :mrgreen: :3: :wub: >:( :blergh:
View more smilies

BBCode is OFF
Smilies are ON

Topic review
   

Expand view Topic review: [2.1.5] echo command (minor)

by Graf Zahl » Wed Sep 20, 2006 8:09 am

Actually, the font does have the pipe character. But the lump is mis-named so it can't be identified and it also creates other problems.

Re: [2.1.5] echo command (minor)

by Theshooter7 » Wed Sep 20, 2006 5:54 am

randy wrote:That's true for the standard Doom font, but only because it doesn't contain a | character. So consider this usage of the | character as a hack, because that's exactly what it is.
I was aware of that. But I'm wondering why not add it with ZDoom?

Re: [2.1.5] echo command (minor)

by randi » Tue Sep 19, 2006 4:07 pm

chopkinsca wrote:Since this is probably not really a bug
That seems like a strange thing to assume, considering it's never worked like this before, and the notify text at the top of the screen is supposed to show exactly the same text as the console.
Theshooter7 wrote:the Pipe Symbol | Doesn't show up in-game.
That's true for the standard Doom font, but only because it doesn't contain a | character. So consider this usage of the | character as a hack, because that's exactly what it is.

by Jive » Tue Sep 19, 2006 2:26 pm

Thank you a lot for you answer, Theshooter7.
It solved my problem.

That said, there is a bug in the last version of Zdoom, and GZDoom is now bugged too...
I posted the same kind of topic on the GZDoom forum HERE

by HotWax » Mon Sep 18, 2006 5:22 pm

Ah, the good ol' escape character. Where would we be without you? :P

by chopkinsca » Mon Sep 18, 2006 5:21 pm

Theshooter7 wrote:Wouldn't you do:

Code: Select all

bind a "echo "hello there""
or

Code: Select all

bind a "echo hello|there"
Since the Pipe Symbol | Doesn't show up in-game.
Thanks, both of those work.

by Theshooter7 » Mon Sep 18, 2006 4:06 pm

Wouldn't you do:

Code: Select all

bind a "echo \"hello there\""
or

Code: Select all

bind a "echo hello|there"
Since the Pipe Symbol | Doesn't show up in-game.

by wildweasel » Mon Sep 18, 2006 3:58 pm

If one were to do that:

Code: Select all

 bind a "echo "hello there""
then ZDoom would just treat it as:

Code: Select all

bind a "echo "
and completely ignoring everything after the second quote.

by Kirby » Mon Sep 18, 2006 3:57 pm

Did you try a second set of quotes inside the first set of quotes?

[2.1.5] echo command (minor)

by chopkinsca » Mon Sep 18, 2006 3:18 pm

Not sure what would have been a better title. Found something in the recent updates that is different from past versions in regards to using echo. For exampe:

Code: Select all

bind a "echo hello there"
will print "hello there" to the console, but in game just the "hello".

Since this is probably not really a bug, what's the proper way to do a muti word echo in an alias which already requires to be put into quotes. Doing another quote would break up the alias command.

Then again, it might be a bug. I added the quotes to the alias in the zdoom.ini and it still only displays the first word.

Top