[Fixed] Colour translations with dehacked not working 2.0.98

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Expand view Topic review: [Fixed] Colour translations with dehacked not working 2.0.98

by randi » Mon Nov 07, 2005 9:10 pm

Fixed.

by Graf Zahl » Thu Nov 03, 2005 4:18 pm

Yes, Randy changed handling so the bit is masked out. That seems to be unintentional.

Colour translations with dehacked not working 2.0.98

by Enjay » Thu Nov 03, 2005 4:11 pm

Colour translations using dehacked do not seem to be working properly. See the attached WAD. With earlier versions (cant say about 2.0.97 but other recent versions are fine) the torch colours from left to right should be

Green Grey Brown Red

But in 2.0.98 they are

Green Grey Green Grey

So it seems like bit 27 is being ignored.

I just tried the new GZDoom based on this version of Zdoom and it also shows the problem. However, decorate items seem OK. I don't have any decorate WADs that are compatible with non-2.0.96x immediately handy so I can't verify that decorate is OK with regular Zdoom.

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