by HobbsTiger1 » Tue Nov 08, 2005 12:05 am
bumpage r0x...
Anyway, this can be changed to 98 and 63a, because lets face it, Co-Op in 2.0.96 is terrible. The major problem is, although the IWADs really abused it (see Doom II MAP01) in many maps you just plain need the extra weapons and ammo that is provided by the multiplayer flag. Also, the "Not Cooperative" flag is there for a reason, and should be a choice of the mappers, not of the engine. And no I have not found a DM flag for this.
Other than that I cannot see anything wrong with ZDoom's Co-Op as of 2.0.98. I can't confirm the stupid bots getting stupider bug because for the life of me I have never gotten cajun bots to work in ZDoom. I'll ask DomRem to do it tomorrow, as hes an expert with those.
Oh and just curious, but what does the Drop Weapons flag do?
bumpage r0x...
Anyway, this can be changed to 98 and 63a, because lets face it, Co-Op in 2.0.96 is terrible. The major problem is, although the IWADs really abused it (see Doom II MAP01) in many maps you just plain need the extra weapons and ammo that is provided by the multiplayer flag. Also, the "Not Cooperative" flag is there for a reason, and should be a choice of the mappers, not of the engine. And no I have not found a DM flag for this.
Other than that I cannot see anything wrong with ZDoom's Co-Op as of 2.0.98. I can't confirm the stupid bots getting stupider bug because for the life of me I have never gotten cajun bots to work in ZDoom. I'll ask DomRem to do it tomorrow, as hes an expert with those.
Oh and just curious, but what does the Drop Weapons flag do?