by HotWax » Sat Jul 26, 2003 10:33 pm
This is NOT a bug and never was a bug. It has existed since the earliest versions of Doom, was well documented, and was not removed. Hence id wanted it in the game.
About the radiation vs lava thing. The suit protects you from both. That's why you don't take damage NEARLY as much while wearing it, even in the 10/20% sectors. However, it can only protect you from so much, so rarely you will get hurt (although the damage is significantly reduced) even while wearing the suit.
This is intended behavior, there is nothing to fix at all.
There is also no need for new damage types since you can just use scripting to apply an exact amount of damage to the player at any given time.
Finally, AFAIK = "As Far As I Know"
Also, the Heretic thing is rather surprising. IMHO, it should be made to behave like Doom, where you don't take damage at all with the suit unless you're in the highest-damage sector (which, to my knowledge is still 10/20%) by default. Of course, we can already use scripting to get around this, but still it would be nice to not have to use scripting.
This is NOT a bug and never was a bug. It has existed since the earliest versions of Doom, was well documented, and was not removed. Hence id wanted it in the game.
About the radiation vs lava thing. The suit protects you from both. That's why you don't take damage NEARLY as much while wearing it, even in the 10/20% sectors. However, it can only protect you from so much, so rarely you will get hurt (although the damage is significantly reduced) even while wearing the suit.
This is intended behavior, there is nothing to fix at all.
There is also no need for new damage types since you can just use scripting to apply an exact amount of damage to the player at any given time.
Finally, AFAIK = "As Far As I Know"
Also, the Heretic thing is rather surprising. IMHO, it should be made to behave like Doom, where you don't take damage at all with the suit unless you're in the highest-damage sector (which, to my knowledge is still 10/20%) by default. Of course, we can already use scripting to get around this, but still it would be nice to not have to use scripting.