[96] Disappearing armor

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Expand view Topic review: [96] Disappearing armor

by Graf Zahl » Fri Jul 22, 2005 2:36 pm

Yes, but the armor in the inventory can't be picked up.

by Nash » Fri Jul 22, 2005 2:24 pm

Because, in the other thread that you started regarding disappearing armour, you said that items in your inventory are spawned at (0,0).

Isn't that correct?

by Graf Zahl » Fri Jul 22, 2005 2:20 pm

No. Why do you think that?

by Nash » Fri Jul 22, 2005 1:55 pm

That is the weirdest bug EVER.

Does that also mean, that anyone who so happens to stand at (0,0) will actually get the armour when another player picks up armour?

Example:

Player 2 is standing at (0,0).

Player 1 picks up armour

Armour is spawned at (0,0), where Player 2 is standing. Player 2 gets armour.

???

by Graf Zahl » Wed Jul 20, 2005 4:17 am

Interesting. I haven't seen this thread before.

Anyway,

http://forum.zdoom.org/potato.php?t=6728

by HobbsTiger1 » Fri Mar 04, 2005 12:46 pm

OK thats just wierd. I don't think this has ever been seen before.

/me goes to research problem.

[96] Disappearing armor

by pritch » Fri Mar 04, 2005 8:32 am

I hadn't played Doom in about 3 months so I got .96 and was playing through MM2. Something's weird with the armor. I'd pick up megaarmor, and after a few seconds it would just disappear. I did a bit of investigating and I think it's caused by picking up health potions. Is this known already?

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