A New code pointer

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by Cutmanmike » Tue Jun 21, 2005 11:00 am

Now these are white.... RACIST!!

by Graf Zahl » Tue Jun 21, 2005 9:53 am

No idea! A test perhaps?

by Vader » Tue Jun 21, 2005 9:33 am

sounds logic!

But what about the colors in the Kdizd forum??

by Graf Zahl » Tue Jun 21, 2005 6:12 am

Well, if I had to guess, green means 'done' and red means 'won't do'. But that's just a guess...

by Cutmanmike » Tue Jun 21, 2005 5:51 am

Why is this thread pink?

by LK873 » Sun Jun 19, 2005 7:37 pm

Damnit!

Well Graf, do you have any idea as to how I can go about creating an item to resurrect the player? maybe making a A_Resurrect codepointer...Or something.

by Graf Zahl » Sun Jun 19, 2005 3:08 pm

To make it short:

No.


There are good reasons to prohibit console commands in ACS and for DECORATE the exact same reasons apply. The risk of abuse is just far too high unless you limit yourself to a small set of commands - like KEYCONF. And then it will become useless.

by chaoscentral » Sun Jun 19, 2005 2:35 pm

yes, iin the inofficial build
but it takes ur weapons heh

by Bio Hazard » Sun Jun 19, 2005 2:17 pm

there is a ressurect command?? oO

by LK873 » Sun Jun 19, 2005 2:05 pm

That would work with guns, but not in my case where I actually want a DECORATE item to issue a Resurrect command when it's activated.

by Phobus » Sun Jun 19, 2005 2:04 pm

Though that is a good suggestion I think he wants a broad codepointer for everything, not just my limited knowledge of the console.

by Bio Hazard » Sun Jun 19, 2005 2:03 pm

Why not just use the damagething and healthing line specials?

I use DamageThing(100) in the marathon fusion gun for when you charge it too long

by LK873 » Sun Jun 19, 2005 1:52 pm

Medikit gun?

A_Console("Give Health 25")

OR

A_Console("Give Health 25; Summon 1337Man")

:)

by LK873 » Sun Jun 19, 2005 1:51 pm

@Cutmanmike: This chair is NEW! I hate you.






j/k, that was pretty cool actually.

by Phobus » Sun Jun 19, 2005 1:49 pm

Anybody imagine the medikit gun? What would that use for ammo?

You could program a weapon to summon up various shots and then not worry about listing so many graphics/frames and the like.

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