by Zippy » Sat Jun 04, 2005 5:44 pm
There's a lump that's usually called TEXTURE or TEXTURES or TEXTURE1 etc... That defines textures your wad can use. Likewise, there is PNAMES lump that defines all the patches your wad has. The TEXTURE lump will load up with other TEXTURE lumps (a.k.a. you can have more than one), but I think the condition is they have to have different names... not sure about that one. I don't think PNAMES is cumulative, however.
In anycase, you have to make sure all the textures you are using are defined in your TEXTURE lumps and all the patches those textures use are listed in the PNAMES lump. You can't just merge all the images files into one wad.
There's a lump that's usually called TEXTURE or TEXTURES or TEXTURE1 etc... That defines textures your wad can use. Likewise, there is PNAMES lump that defines all the patches your wad has. The TEXTURE lump will load up with other TEXTURE lumps (a.k.a. you can have more than one), but I think the condition is they have to have different names... not sure about that one. I don't think PNAMES is cumulative, however.
In anycase, you have to make sure all the textures you are using are defined in your TEXTURE lumps and all the patches those textures use are listed in the PNAMES lump. You can't just merge all the images files into one wad.