4.12.1 Wallsprite do not adjust vertically

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Expand view Topic review: 4.12.1 Wallsprite do not adjust vertically

Re: 4.12.1 Wallsprite do not adjust vertically

by Rachael » Tue Apr 23, 2024 6:32 pm

Re: 4.12.1 Wallsprite do not adjust vertically

by Rachael » Tue Apr 23, 2024 6:18 pm

On second note, I noticed that regular sprites are not rolling properly.

The actual problem becomes a lot more clear when pixelratio is set to 0.5, as thus. :)
Attachments
RollSpriteTest.wad
(4.13 KiB) Downloaded 19 times

Re: 4.12.1 Wallsprite do not adjust vertically

by Rachael » Tue Apr 23, 2024 5:51 pm

This was changed recently (with the release of 4.12.1 actually) so that the pixels are stretched to their real size before rotation, and then squashed back to the level's aspect ratio after the rotation. The main reason for this was because +FORCEXYBILLBOARD sprites got squashed when viewing directly under or above them.

That being said, I do not see anything anomalous about the demo you provided. Do you have any custom pixel stretching or aspect ratio options set?

4.12.1 Wallsprite do not adjust vertically

by Lars » Tue Apr 23, 2024 10:43 am

Wallsprites do not adjust vertically, and looks stretched when rolled 90 degrees.
Also affects FORCEXYBILLBOARD actors.
Attachments
RollSpriteTest.wad
(4.07 KiB) Downloaded 17 times

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