GZDoom 4.11.1 (from 4.10) doesn't do shadow maps?

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Expand view Topic review: GZDoom 4.11.1 (from 4.10) doesn't do shadow maps?

Re: GZDoom 4.11.1 (from 4.10) doesn't do shadow maps?

by Sir Robin » Mon Nov 13, 2023 6:36 pm

I'm still seeing this with 4.11.3a



v4.10.0 shows the shadow maps as expected


v4.11.3a does not

All the settings are the same, brand new map, no mods loaded

Re: GZDoom 4.11.1 (from 4.10) doesn't do shadow maps?

by Graf Zahl » Tue Oct 24, 2023 9:12 am

It works fine in the latest master

GZDoom 4.11.1 (from 4.10) doesn't do shadow maps?

by Sir Robin » Mon Oct 23, 2023 8:35 pm

I just upgraded my 4.10 to 4.11.1 and I'm noticing that dynamic lights are no longer blocked by voids. It's still turned on in options, and I kept a copy of the 4.10 INI and compared it to the new one from 4.11.1. Other than the obvious (header line, version) there's a bunch of rounding errors and a few items that moved places. No real changes. I notice my mouse sensitivity changed from (2,2) to (1,2)

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