GZDoom 4.10 Not saving resolution

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Expand view Topic review: GZDoom 4.10 Not saving resolution

Re: GZDoom 4.10 Not saving resolution

by DELTAtheDboi005 » Sat Jun 03, 2023 3:29 am

I had this exact issue, it's config-related, I was able to somewhat fix it by changing by width 320 to 960 and height from 200 to 540 in my config. For you, it may be a different resolution. Feel free to experiment with this and let me know if this works.

Re: GZDoom 4.10 Not saving resolution

by Rachael » Fri Jun 02, 2023 4:40 pm

You can use the console commands "vid_setsize <x> <y>" to set the window size and "vid_setscale <x> <y>" to set the scaling and they should save - but only if you haven't already used the menu commands for them in this session.

If the problem indeed still exists in dev builds then I will move this back to open bugs for further investigation.

Re: GZDoom 4.10 Not saving resolution

by salahmander2 » Fri Jun 02, 2023 1:05 pm

I'm guessing there's no workaround until then? I did try one of the dev builds but noticed the issue still remains.

Re: GZDoom 4.10 Not saving resolution

by Rachael » Fri Jun 02, 2023 12:55 pm

This is a known bug that was fixed very soon after 4.10's release but unfortunately - probably for a number of reasons - the followup release that was originally planned didn't happen.

GZDoom 4.10 Not saving resolution

by salahmander2 » Fri Jun 02, 2023 12:50 pm

Hiya, for some reason, the resolution of the latest GZDooms isn't saving the resolution, it's defaulting to the smallest res. It's never been an issue once prior.

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