Intermission text music not playing?

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Expand view Topic review: Intermission text music not playing?

Re: Intermission text music not playing?

by Graf Zahl » Wed May 11, 2022 1:09 am

fixed. This was an ordering issue of events, the music started too early and got overridden by the summary screen's music.

Re: Intermission text music not playing?

by Major Cooke » Tue May 10, 2022 9:32 pm

Yeah, forgot to mention it's related to the intermission refactor, not 4.7.1.

Re: Intermission text music not playing?

by Marisa the Magician » Tue May 10, 2022 1:55 pm

This may be related to the intermission refactor, better get Graf on this.

Re: Intermission text music not playing?

by brick » Tue May 10, 2022 1:06 pm

It works fine for me on GZDoom 4.7.1.
This sounds like something weird going on with the music lump for the text screens. Do you get a "cut" when going between the intermission screen and the text screen and the same music plays from the beginning, or it is a smooth transition and the track continues playing with no cut? If it's the latter, the text screen music has somehow been assigned to the same music lump as the intermission one (D_DM2INT) instead of the regular one (D_READ_M). If you're using a mod or a custom MAPINFO this might be the cause.

Intermission text music not playing?

by Major Cooke » Tue May 10, 2022 10:41 am

Is it me or does the cutscene for doom's intermission text not play? In particular, such as entering MAP07 with the "cutscene" (if you will) doesn't start to play, it just keeps playing the regular intermission music.

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