by antiswitcher » Sat Jul 04, 2020 9:42 am
I was hosting a multiplayer game. Unfortunately, two maps would cause everyone to desync with me, the hoster. The only version difference was the operating system. All participants would load Hideous Destructor, (stable) which is known to not cause desyncs. I have hosted 6 player matches before, but these maps would consistently desync me. I double checked with everyone that we had the exact same game version, and mod version.
-Diabolus Ex
-Brutal Doom's Hell on Earth Starter pack map. (Just the .wad contained inside, nothing else contained within the starter pack.)
We have done multiplayer testing many times. We make sure that vanilla (doom2) runs fine, and it does. However, this simple mod combination causes desyncs. I'm not exactly sure what caused it, but it had problems every time.
This is especially a problem when you have to restart the hosting multiple times over, because of "Waiting for X Y Z" and they never load in. From what I've heard you get a black screen when this happens. Game does not start. It's a random occurrence when starting a multiplayer match, and if not gone away within 10 seconds, it does not fix itself and the hosting must be restarted.
Extra info: latest version of gzdoom- 4.4.2, (compiled by linux),
Load order: hd-4.4.1a.pk7, (.wad)
I was hosting a multiplayer game. Unfortunately, two maps would cause everyone to desync with me, the hoster. The only version difference was the operating system. All participants would load Hideous Destructor, (stable) which is known to not cause desyncs. I have hosted 6 player matches before, but these maps would consistently desync me. I double checked with everyone that we had the exact same game version, and mod version.
-Diabolus Ex
-Brutal Doom's Hell on Earth Starter pack map. (Just the .wad contained inside, nothing else contained within the starter pack.)
We have done multiplayer testing many times. We make sure that vanilla (doom2) runs fine, and it does. However, this simple mod combination causes desyncs. I'm not exactly sure what caused it, but it had problems every time.
This is especially a problem when you have to restart the hosting multiple times over, because of "Waiting for X Y Z" and they never load in. From what I've heard you get a black screen when this happens. Game does not start. It's a random occurrence when starting a multiplayer match, and if not gone away within 10 seconds, it does not fix itself and the hosting must be restarted.
Extra info: latest version of gzdoom- 4.4.2, (compiled by linux),
Load order: hd-4.4.1a.pk7, (.wad)