Players don't collide with each other in co-op

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Expand view Topic review: Players don't collide with each other in co-op

Re: Players don't collide with each other in co-op

by FoxPlays » Sat Apr 20, 2019 9:10 am

Zhs2 wrote:This is already an engine feature, mod side at least. It requires creating a new player class with a [wiki=Actor_properties#Species]Species[/wiki] property and the [wiki=Actor_flags#THRUSPECIES]+THRUSPECIES[/wiki] flag.
Oh, you're right! :o
Well then, I'll just post with time this mini-mod on the forum :)

Re: Players don't collide with each other in co-op

by Zhs2 » Sat Apr 20, 2019 8:07 am

This is already an engine feature, mod side at least. It requires creating a new player class with a [wiki=Actor_properties#Species]Species[/wiki] property and the [wiki=Actor_flags#THRUSPECIES]+THRUSPECIES[/wiki] flag.

Players don't collide with each other in co-op

by FoxPlays » Sat Apr 20, 2019 1:54 am

Just my suggestion.

"Collisions between players"

What would it look like:
Spoiler:
Why not add this parameter to co-op game options?
I just noticed that when you play co-op, if map is small or there are a lot of players on server,
players start interfering with each other, it becomes to problem for nice play.

Same with teleporting. You can telefrag your friend :?

Why not to make option that you can turn off collisions between players?
It would help a lot in a cooperative game!

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