by Master O » Sun Dec 16, 2018 2:42 pm
System:
(Note: Yes, I know it's not 3.6.0, but that's the version of GZdoom I'm currently using).
Windows 7, 64-bit
GZdoom 3.5.0, 64-bit
Speed of Doom, Map 7 - Simple Prison-Yard (
https://www.doomworld.com/idgames/level ... s/sodfinal)
Steps to Reproduce:
1) Launch the above wad via GZdoom
2) Select the skill level "Hurt Me Plenty"
3) Play up until the end of map 7.
4) After killing all the Arachnotrons, the pillars that allow you to reach the switches do not come down, so the level cannot be completed.
Can I assume that's not normal behavior for this wad?
System:
(Note: Yes, I know it's not 3.6.0, but that's the version of GZdoom I'm currently using).
Windows 7, 64-bit
GZdoom 3.5.0, 64-bit
Speed of Doom, Map 7 - Simple Prison-Yard (https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/sodfinal)
Steps to Reproduce:
1) Launch the above wad via GZdoom
2) Select the skill level "Hurt Me Plenty"
3) Play up until the end of map 7.
4) After killing all the Arachnotrons, the pillars that allow you to reach the switches do not come down, so the level cannot be completed.
Can I assume that's not normal behavior for this wad?