by skornedemon » Mon Nov 12, 2018 8:21 pm
Currently for the Mapinfo -> map definition, there are: PrecacheSounds, PrecacheTextures, PrecacheClasses.
I'd like to ask for a PrecacheModels. Currently the only way to do this is to spawn everything on map load in front of the player(or within "sight", they can be behind an intangible texture). If you delete them too fast,they dont fully cache if it's a slower pc. PrecacheClasses does nothing for model loading.
Thanks!
Currently for the Mapinfo -> map definition, there are: PrecacheSounds, PrecacheTextures, PrecacheClasses.
I'd like to ask for a PrecacheModels. Currently the only way to do this is to spawn everything on map load in front of the player(or within "sight", they can be behind an intangible texture). If you delete them too fast,they dont fully cache if it's a slower pc. PrecacheClasses does nothing for model loading.
Thanks!