by Indecom » Sun Jul 08, 2018 4:36 pm
in my experiences, I was getting no sort of effect from enabling or disabling fog when using the new material system. There wasn't any diminishing light off in the distance, nor was there any actual colored sector based fogging effect. So I made a small change in the main.fp and it started working, at least colored fog (which is what I was after) and with no hit to the frame rate. It sounds to me (a layman) like the effect was disabled or separated from the new material system. I'm not entirely sure if that's the case, as I said I'm a layman so I understood like 25% of what you said. Lol
in my experiences, I was getting no sort of effect from enabling or disabling fog when using the new material system. There wasn't any diminishing light off in the distance, nor was there any actual colored sector based fogging effect. So I made a small change in the main.fp and it started working, at least colored fog (which is what I was after) and with no hit to the frame rate. It sounds to me (a layman) like the effect was disabled or separated from the new material system. I'm not entirely sure if that's the case, as I said I'm a layman so I understood like 25% of what you said. Lol