by Rachael » Sun Feb 25, 2018 4:47 am
Is it normal, that if any app (not GZDoom) is inside an .app bundle, that it will not scan the immediate folder outside of it for data? Honestly (not being a Mac user), this seems anti-intuitive to me and I don't like it, especially if you have a program other than Finder launching the game. I think that GZDoom should always behave the same whether it is launched by Finder or not, although I will say having the current directory "." directive is handy for external programs launching it who may want to use alternative data.
Note that I am not a full-time Mac user, but from what little experience I do have on Mac, I can tell you this is not the behavior I would expect from GZDoom - or any Mac app for that matter.
Is it completely unfeasible to have an ${APP_PARENT} search folder for Mac that is only active when ".app/" matches somewhere in argv[0]?
Is it normal, that if any app (not GZDoom) is inside an .app bundle, that it will not scan the immediate folder outside of it for data? Honestly (not being a Mac user), this seems anti-intuitive to me and I don't like it, especially if you have a program other than Finder launching the game. I think that GZDoom should always behave the same whether it is launched by Finder or not, although I will say having the current directory "." directive is handy for external programs launching it who may want to use alternative data.
Note that I am not a full-time Mac user, but from what little experience I do have on Mac, I can tell you this is not the behavior I would expect from GZDoom - or any Mac app for that matter.
Is it completely unfeasible to have an ${APP_PARENT} search folder for Mac that is only active when ".app/" matches somewhere in argv[0]?