[4.2.3] crash to desktop with Hideous Destructor
Posted: Mon Oct 21, 2019 1:09 pm
Also happens as of gzdoom-x86-g4.3pre-279-gd20601d65 devbuild.
I haven't gotten this with Linux compiling 4.2.3 from source.
The devbuild I can see immediately before it, gzdoom-x64-g4.3pre-268-g1deade93c, does not crash like this.
Using this commit:
https://github.com/MatthewTheGlutton/Hi ... 3248af0fce
To reproduce:
- start new game (tested only with latest release of Freedoom Phase 2)
- select "Roboticist" class
- select firing range
CTD happens almost immediately.
Can sometimes replicate with other classes.
Might be duplicate with Nash's report?
I haven't gotten this with Linux compiling 4.2.3 from source.
The devbuild I can see immediately before it, gzdoom-x64-g4.3pre-268-g1deade93c, does not crash like this.
Using this commit:
https://github.com/MatthewTheGlutton/Hi ... 3248af0fce
To reproduce:
- start new game (tested only with latest release of Freedoom Phase 2)
- select "Roboticist" class
- select firing range
CTD happens almost immediately.
Can sometimes replicate with other classes.
Might be duplicate with Nash's report?