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Episode entertext and outtros?

Posted: Fri Aug 16, 2019 9:55 am
by Eliot_L
Does anyone know if it's possible to get cluster entertext to display at the beginning of an episode in GZDoom?

It works if I set map 2 to cluster 1, it shows after I finish playing map 1. But I wanted to show it after skill select before map 1 starts. Setting map 1 to cluster 1, nothing happens.

Also, is it possible to disable the stats screen in between levels? If I could do this I could make a dummy level as described here without interrupting the flow much. Also my mod doesn't need stats screens.

Re: Episode entertext and outtros?

Posted: Mon Aug 19, 2019 6:34 am
by Graf Zahl
The only way right now is to start a map and immediately exit it.