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+NODYNAMICLIGHT

Posted: Thu Jun 08, 2017 7:21 am
by Major Cooke
A simple flag that disables any and all current dynamic lights attached to the actor.

Useful for things that rely upon a pointlight definition made in GLDefs and attached via the same way too.

Re: +NOGLLIGHT

Posted: Thu Jun 08, 2017 8:09 am
by Graf Zahl
I do not understand. That flag would disable even the thing you mention in the second line. Also, no 'GL' as dynamic lights are by now a core engine feature also available in the software renderer.

Re: +NOGLLIGHT

Posted: Thu Jun 08, 2017 8:28 am
by Major Cooke
Graf Zahl wrote:That flag would disable even the thing you mention in the second line.
That's precisely what I wish for. Sorry, my word structuring was really weird...
Graf Zahl wrote:Also, no 'GL' as dynamic lights are by now a core engine feature also available in the software renderer.
Fair point, NODYNAMICLIGHT then.