0000628: ZScript DrawString scale argument
Posted: Sun Apr 30, 2017 6:50 pm
https://mantis.zdoom.org/view.php?id=628
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0000628: ZScript DrawString scale argument
Description Most fonts made for Doom are intended for a 320*200 resolution, which means that any font designed for this resolution will look far too small on a HUD made with a modern resolution. Would be nice to be able to scale text in DrawString to overcome this issue.