I felt I should actually post some of the sprites, textures, and various crap for a change. So, here you go!
(I'm in the process of reorganizing this page so bear with me, I haven't looked at it in years)
Various Dark deco torches. Credits to id software and Accolade for Eradicator
HITLER CUBE
Various sprites and textures ripped/remade from the D!Zone boxart
Streamlined doom rocket. I quite like it actually.
Alternate torches
Textures:
Spoiler:
Browngreen/GStone variants and new gargoyle faces.
128x128 tiling SP_FACE
SP_FACE variants of other textures. I was mostly just fuck around when I made these.
SP_STARTAN
Teeth. Maybe useful for crushers?
A metrick fuckton of hellish textures (and a few tech) good to a new home!
Weapons:
Spoiler:
Machinegun. credits to id software.
Daul barreled plasma gun. Based on the MG-4000 by Sgt. Shivers and the barrels are from Justin Fisher's Aliens TC
Old sprites made from Rise of the Triad weapons
Throwing Glaive. Based on the glaive from Shadowcaster, and Blood hands
Flamethrower. Based on sprites released by john romero.
Alternate SSG (Thanks to Romero's doom sprite birthday spam!)
Weapon touchups. Quake IV railgun and machinegun with different colors and some shading fixes. Also a bullpup machinegun edited from and SMG by Uboa and Midoriman.
An attempt at making a shotgun melee attack. Perspective is really weird.
Double Barreled tech shotgun. Original sprites from Eriance
Centered Blood shotgun. [Updated to include single barrel shotgun too]
Mega Shotgun. Made from one of the weapons from Dark Forces
Extended iron crossbow sprites (new reloading frames). I wish I could remember who made the original version of this. If anybody knows, please tell me so I can properly credit them!
Some dumb rocket launcher. part of this is from necrodome.
Re-tooled plasma weapon. Original from Obituary TC. Angled frame from scratch.
Enemies:
Spoiler:
Robo Tank. Parts from Duke3d
Wrath Elemental. From scratch.
Re: Rav's Crazy Resources
Posted: Fri Dec 05, 2014 11:07 pm
by NeuralStunner
I like that rocket edit a lot. I wonder if you'd be able to add in-between angles, for a nice smoothly rotating missile?
Nice textures, too!
Re: Rav's Crazy Resources
Posted: Sat Dec 06, 2014 2:55 am
by zrrion the insect
There is a lot of really cool stuff here.
Re: Rav's Crazy Resources
Posted: Sat Dec 06, 2014 3:11 pm
by Gifty
zrrion the insect wrote:There is a lot of really cool stuff here.
What he said, x1000
Re: Rav's Crazy Resources
Posted: Sat Dec 06, 2014 6:16 pm
by Sgt. Shivers
I'm loving the huge variety you got here! Nice work, especially on those tileable versions of the textures.
Re: Rav's Crazy Resources
Posted: Sat Dec 06, 2014 11:32 pm
by Slax
Dat centered Blood shotgun. Yumyum!
Re: Rav's Crazy Resources
Posted: Sun Dec 07, 2014 3:35 am
by IMX
Thanks for sharing these!
Re: Rav's Crazy Resources
Posted: Fri Apr 19, 2019 3:18 pm
by ravage
Added a LOT more stuff that I've just been neglecting.
Re: Rav's Crazy Resources
Posted: Tue Nov 30, 2021 2:44 am
by Deon
I know it's necro, but I hope it inspires you to do something else in the future.
The texture pack is just AMAZING for those who want to do vanilla-style maps with darker style. The super animated walls look a bit out of place in terms of visual complexity, but they fit in the actual map amazingly well.
I am curious what was the thought process behind adding Xukage. Did you just want an alternative colored nukage, or is there a specific theme behind this?
Re: Fletcher's Spritestack
Posted: Sun Sep 15, 2024 11:14 pm
by ravage
Wheeee, thought I'd dust this thread off and update it a bit. I gotta find all the stuff I had saved on imgur and post it to MY "NEW" TUMBLR dedicated for all my sprite crap. At least you'll have an easier time previewing them there. I'm hoping to post more often as I work on stuff and not just wait a few years and dump everything all at once. As usual, if you want to use anything here go ahead, just give credit is all I ask! <3
Hey just a heads up, a bunch of the spritesheets you posted to your tumblr are saved as jpegs, and so they're badly marred with artifacts and discolored pixels.
Re: Fletcher's Spritestack
Posted: Thu Sep 26, 2024 5:25 pm
by ravage
Doominer441 wrote: ↑Tue Sep 24, 2024 11:23 am
Hey just a heads up, a bunch of the spritesheets you posted to your tumblr are saved as jpegs, and so they're badly marred with artifacts and discolored pixels.
Ugh I just noticed.
so Tumblr fucked up some uploads so fuck it I started a neocities page for my sprite work. It's super bare bones right now but I'll do some more work later. Itll be nice to brush up on my html again anway