Synthetic Deities - Heretic Made Hideous! [2014-05-25]
Posted: Mon May 05, 2014 12:04 am
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Inspired by the discussion here. If you have no idea what is going on or how any of the controls work, just figure out how Hideous Destructor works and you'll be fine. (hint: bind your run and reload keys)
This is, like, a pre-pre-alpha embryo. Bugs everywhere, not everything replaced.
Stick: Sucks slightly less. Gets tangled easily. Primary and alt strikes available; alt is better for defence, while for primary, watch for that perfect sweet spot where if you hit at exactly the right distance at the right time you do non-suck damage. Tomed will one-shot a lich or uselessly attempt to block a tornado, depending.
Wand: GLITTER GLITTER GLITTER GLITTER GLITTER GLITTER GLITTER
With tome, FLACK CANNON GLITTER GLITTER GLITTER GLITTER GLITTER GLITTER GLITTER
Shotgun Bow: Shoots one projectile at a time. Can overpenetrate. Tomed, shoots bouncing axes.
Chaingun PDW Claw: 30-shot street sweeper. Altfire or reload to recharge directly from your supplies. Tomed, automatically recharges and upon firing cooks off all your ammo in a spamming frenzy of slower, parallel triple-shots.
WestboroHellstaff: Point and click to set someone on fire. Use too much and you get set on fire too. Tomed shot uses up all your ammo in exchange for a permanent and rather large spot of fiery rain. Is fueled by your getting hurt or angry. To get angry at an arbitrary time, gather lots of hell runes and use them to generate a message - the more you have before you use them, the bigger the effect will be, but you will always use as many as you possibly can at once!
BFG P.Rod: Fire to shoot a killer rocket with a lingering sparkle attack. Altfire is the flamethrower - you can still shoot the rocket after without reloading if you've still got 20 charge or more, but the rocket will be greatly weakened in proportion to your flamethrower use. Tomed shot just makes the primary shot bigger (and throws in a BFG spray immediately before launch).
Baby rattle F.Mace: Now a one-shot grenade launcher with variable force, still pretty unimpressive but not quite doomed to uselessness as before. Tomed shot (once you've loaded enough rounds) summons a huge, intelligent ball that fights for you. You do not want to be anywhere remotely near it when it finally dies. Seriously.
Gauntlets: Zaps things slowly but painfully. Altfire drains energy for use in the main, consistently damaging zap but is a bit sporadic and averages out to zero damage if not tomed.
Tome: Instead of... uh... whatever it is it does in vanilla, now you just tear off a page, enchant a specific weapon, and it'll be there until you need it! You can switch weapons, enchant both, even change levels and it'll still be enchanted until it's used. Right now each page is worth 1 shot.
Wings: Use it to turn it on and off. Enchantment wears off with use (gauge not yet visible). This just propels you up and forwards a little while you press space, so you'll need to work a bit to try to hover. I almost puked while testing them. Have fun!
Phial and Phlask: Not quite the same as in HD. The blue one heals wounds (still not implemented) before healing HP, while the pink does that plus more HP healing over time. Your carrying capacity is much lower - 5 blue, 4 pink.
Inspired by the discussion here. If you have no idea what is going on or how any of the controls work, just figure out how Hideous Destructor works and you'll be fine. (hint: bind your run and reload keys)
This is, like, a pre-pre-alpha embryo. Bugs everywhere, not everything replaced.
Stick: Sucks slightly less. Gets tangled easily. Primary and alt strikes available; alt is better for defence, while for primary, watch for that perfect sweet spot where if you hit at exactly the right distance at the right time you do non-suck damage. Tomed will one-shot a lich or uselessly attempt to block a tornado, depending.
Wand: GLITTER GLITTER GLITTER GLITTER GLITTER GLITTER GLITTER
With tome, FLACK CANNON GLITTER GLITTER GLITTER GLITTER GLITTER GLITTER GLITTER
Shotgun Bow: Shoots one projectile at a time. Can overpenetrate. Tomed, shoots bouncing axes.
Chaingun PDW Claw: 30-shot street sweeper. Altfire or reload to recharge directly from your supplies. Tomed, automatically recharges and upon firing cooks off all your ammo in a spamming frenzy of slower, parallel triple-shots.
WestboroHellstaff: Point and click to set someone on fire. Use too much and you get set on fire too. Tomed shot uses up all your ammo in exchange for a permanent and rather large spot of fiery rain. Is fueled by your getting hurt or angry. To get angry at an arbitrary time, gather lots of hell runes and use them to generate a message - the more you have before you use them, the bigger the effect will be, but you will always use as many as you possibly can at once!
BFG P.Rod: Fire to shoot a killer rocket with a lingering sparkle attack. Altfire is the flamethrower - you can still shoot the rocket after without reloading if you've still got 20 charge or more, but the rocket will be greatly weakened in proportion to your flamethrower use. Tomed shot just makes the primary shot bigger (and throws in a BFG spray immediately before launch).
Baby rattle F.Mace: Now a one-shot grenade launcher with variable force, still pretty unimpressive but not quite doomed to uselessness as before. Tomed shot (once you've loaded enough rounds) summons a huge, intelligent ball that fights for you. You do not want to be anywhere remotely near it when it finally dies. Seriously.
Gauntlets: Zaps things slowly but painfully. Altfire drains energy for use in the main, consistently damaging zap but is a bit sporadic and averages out to zero damage if not tomed.
Tome: Instead of... uh... whatever it is it does in vanilla, now you just tear off a page, enchant a specific weapon, and it'll be there until you need it! You can switch weapons, enchant both, even change levels and it'll still be enchanted until it's used. Right now each page is worth 1 shot.
Wings: Use it to turn it on and off. Enchantment wears off with use (gauge not yet visible). This just propels you up and forwards a little while you press space, so you'll need to work a bit to try to hover. I almost puked while testing them. Have fun!
Phial and Phlask: Not quite the same as in HD. The blue one heals wounds (still not implemented) before healing HP, while the pink does that plus more HP healing over time. Your carrying capacity is much lower - 5 blue, 4 pink.