[SOLVED] Charging action weapon (DECORATE problem)
Posted: Wed Apr 23, 2014 8:53 am
Hello people.
i'm trying to make a weapon that you need to load to fire, before i asked for a solution in the "How do i... thread", but didn't worked.
Specifically this weapon replaces the BFG in this TC project, but my wish is add a loading action. The weapon has a screen that shows a load bar, if it's full, the missile launches.
But if it isn't, the bar goes back to the original state (like this)
[>>>>>>>_____]
(fire button released)
[<<<<<<______]
here's a WAD with the weapon itself. http://www.4shared.com/file/o3tRB4Pbce/L...eapon.html
the weapon hasn't sound effects, because i want to validate this first, the graphics are different from the final version.
is there any good example or solution? please help
i'm trying to make a weapon that you need to load to fire, before i asked for a solution in the "How do i... thread", but didn't worked.
Specifically this weapon replaces the BFG in this TC project, but my wish is add a loading action. The weapon has a screen that shows a load bar, if it's full, the missile launches.
But if it isn't, the bar goes back to the original state (like this)
[>>>>>>>_____]
(fire button released)
[<<<<<<______]
here's a WAD with the weapon itself. http://www.4shared.com/file/o3tRB4Pbce/L...eapon.html
the weapon hasn't sound effects, because i want to validate this first, the graphics are different from the final version.
is there any good example or solution? please help