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Skybox strife

Posted: Wed Oct 20, 2004 7:20 pm
by The Ultimate DooMer
(No, not the game, the actual word strife)

Has anyone got GooberMan's starbox.wad? I'm having trouble creating a docking sequence (it's doing the weirdest stuff imaginable, even when I haven't run the script) so I need it to see what's wrong.

Also, why is it that when you have the skybox and sky picker containing sectors facing the same way, you end up having to rotate the skybox thing to make the sky appear the right way? (this is also screwing up my attempts, as I need the skybox to face forwards for the actor mover, and I've got it facing sideways now)

Posted: Wed Oct 20, 2004 7:58 pm
by MasterOFDeath
strife is an actual word? :P

Posted: Wed Oct 20, 2004 8:33 pm
by Kirby
MasterOFDeath wrote:strife is an actual word? :P
Yes :P

Posted: Thu Oct 21, 2004 2:49 am
by Graf Zahl
MasterOFDeath wrote:strife is an actual word? :P

Watch Strife's intro sequence and you'd know! ;)

Posted: Thu Oct 21, 2004 6:56 am
by Risen
I don't have the starbox, but the principles used are taken a bit further in my own Moving Car Test WAD.

Try different angles on the skybox picker/anchor. As you know, they affect the direction that the skyboxes appear. My best suggestion is to set them all to 0.

Posted: Thu Oct 21, 2004 6:59 am
by Cutmanmike
http://www.threebrain.com/weeeeee.shtml

Hopefully that will explain strife for you

Posted: Thu Oct 21, 2004 10:25 am
by TheDarkArchon
It doesn't say how to get past the handover of the Chalice.


Whoop's.......wrong meaning. :lol: