I have a few edits of Hexen textures lying around that I'm not sure any more if I'm going to use. Here are the best ones; the Necropolis seals as separate panels, and some variants on the bookshelves that I think would be useful.
(Removed, get the Hexen texture WAD from my site for these)
Re: [Textures] Hexen texture edits.
Posted: Tue May 11, 2010 5:20 pm
by Shadelight
I'd love to use those panels in my Hexen mod.
Re: [Textures] Hexen texture edits.
Posted: Fri May 14, 2010 6:49 pm
by ETTiNGRiNDER
Feel free, these are up for anyone to use.
Re: [Textures] Hexen texture edits.
Posted: Thu May 20, 2010 3:19 pm
by The Ultimate DooMer
Those'd be nice to liven up that great library of mine
Re: [Textures] Hexen texture edits.
Posted: Thu May 20, 2010 11:59 pm
by Ceeb
Good shit!
Re: [Textures] Hexen texture edits.
Posted: Wed Aug 04, 2010 3:06 am
by ETTiNGRiNDER
An old edit I exhumed tonight when poking around in the mess that is my doomcrap folders. Inspired by, and partially based on, the crucified marine from the gothicdm series.
Might look better if I redid the bars with something Hexen-based, but probably won't be bothered unless someone likes these, since I don't have any current plans to use them myself.
(Removed, old and junk)
Re: [Textures] Hexen texture edits.
Posted: Wed Aug 04, 2010 3:18 am
by Cutmanmike
I think the blood is a bit too bright, unless they've literally just been stabbed and it's pouring out
Re: [Textures] Hexen texture edits.
Posted: Wed Aug 04, 2010 6:55 am
by Ethril
Cutmanmike wrote:I think the blood is a bit too bright, unless they've literally just been stabbed and it's pouring out
Obviously this is happening in the final boss chamber of some HeXen mod.
Our hero fights his way into the inner sanctum of a surviving Heresiarch, in order to stop such a foul ritual from taking place to begin with...
Only to discover he is mere seconds too late. The three heroes who slew Korax are dead; sacrificed to bring their own greatest foe back to life. He prepares himself for combat, and watches in horror as the second Serpent Rider slowly turns to meet his gaze.
Hell, if you do it right, this could even be the intro scene; just have him magically expelled (sans equipment, of course) from the castle/shrine/whatever and have to work his way back in.
Spoiler:
(If anyone has been inspired to make this happen, then my job is done.)