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[WIP] Wolfenstein: Enigma (GZDoom)

Posted: Thu Sep 25, 2025 4:36 pm
by Conmeister


About
Wolfenstein: Enigma is a remake of Wolfenstein 3D on the GZDoom engine. It retells the entire classic trilogy with inspirations not only from other Wolfenstein games in the series but similar ones alike such as Return to Castle Wolfenstein, Wolfenstein 2009 (Raven Software), and Rise of the Triad. Various other Wolfenstein mods are inspired for this mod, especially Blade of Agony.

Story
It is the year 1943, and the war have reached it's peak. The Allied forces have begun making their next moves in North Africa, and the Soviets are pushing back the Germans from the Eastern Front. The tides of war have turned, and Hitler's victory became nothing but another dream in his twisted mind, while the Heart of the Reich is slowly on the brink of collapse. But the Nazis, still refuse to capitulate, have grown obsessed with human experimentations, occult artifacts and special projects, in a way that would achieve their final victory. The Allied leaders reject this possibility as nonsense or mystic mumbo jumbo; yet, some still fear what the Fuhrer is up to. The situation is uncertain, but a little shed of hope can light the darkness within.

You are a member of a team of special operatives known as the Task Force: Gray Knights, working for the joint American and British Office of the Secret Actions. An agency that is dedicated to pursue clandestine operations behind enemy lines. While B.J. Blazkowicz is one of their prestigious agents, there were several other members that managed to prove themselves worthy to be a part of the agency. As the OSA have become more interested with human experiments, occult and special projects, there would a certain event that would soon change your role permanently, and you must do whatever it takes to win the war against the Nazis...

Features
  • 30 playable and unique missions in 6 different chapters (secret missions are there as well)
  • Bonus missions outside of the main campaign and Invasion mode
  • Playable Rise of the Triad-esque characters
  • Modern-ish gunplay
  • Many new weapons, but there will be a system that will make an illusion of something like "loadouts"
  • Various set of enemies and bosses
  • Livelier environments & ambient sounds
  • Improved AI to make dynamic and challenging fights
  • Interactive NPCs
  • And many more...
Screenshots
Spoiler:
Videos
Spoiler:
Downloads
Not available at the moment. Demo build is planned when it's ready, that is.

Help Wanted!
As a lone developer, it has become an nightmare to develop this ambitious Wolfenstein mod. I am looking for any sort of help to make Wolfenstein: Enigma become an reality over these below:
  • Spriting
  • Graphics
  • Mapping
  • Writing (Mainly for story and other sorts)
  • Voice Acting (Optional, specifically playable characters and some NPCs)
If you have any below or any other suggestions/ideas that can help out for this mod, free to join my Discord server and assist or stay tuned for more up-to-date developments.

One last thing to note
This mod is currently in W.I.P and things are subject to change as things get developed later on.