LZDoom 3.88b released
Posted: Sat Jul 31, 2021 12:49 pm
Notice: This version won't run on Win XP.
Download Fixes/features since 3.87c
Download Fixes/features since 3.87c
- Add pistol start option for Doom. Controlled by the pistolstart CVAR but it only works when not in a hub.
- Fix vid_showcurrentscaling, vid_scaletowidth and vid_scaletoheight.
- Increase default resolution.
- Use the gamma shader in fullscreen mode as well, controlled by d3d_nogammaramp.
- Make the double spawn check more generic.
- Fixed: ActorMover was not changing its tracer's flags.
- Fixed: a render radius of 0 did not restrict rendering to the source sector in software.
- Fixed crash calling ChangeSky() with an invalid texture in software.
- Fix abort with dir command and empty string on Windows.
- Implemented 'block land monsters' line flag. (from GZDoom)
- Added 'NoPerPixelLighting' flag to models to force it to not use per-pixel lighting. (from GZDoom)
- PreTravelled virtual for player and inventory. (from GZDoom)
- More fixes for ancient bugs from GZDoom.
- Extend the changemap command to allow warping to next and nextsecret with + and +$
- Don't show the IWAD selection box when it's selected by a PWAD.
- Menu adjustments for compatibility.
- Added missing null pointer check in S_GetSoundClass.
- Skip CSV LANGUAGE lumps.
- Add missing model option to the software renderer menu.
- Add double spawn skill property and DM flag.
- Restore Unholy Massacre and 1K Deaths but now they can be hidden in menu. UM graphic by JNechaevsky
- Add fallback for console sheet fonts.
- Fixed crash calling ChangeSky() with an invalid texture.
- Adjustments for defcvars.
- Add the d3d_nogammaramp CVAR to play fullscreen with blue light filters, restore the old gamma table method.
- Don't reset the old random index upon loading savegames.
- Add COMPATF2_OLD_RANDOM_GENERATOR to Doom compatibility mode.
- Prevent potential crash with fog and software light modes.
- Fixed crash with voodoo dolls in MP after players quit the game.
- Fix crash with wind effect on special water sectors.
- More fixes and features from GZDoom.
- See full changelog here: https://github.com/drfrag666/gzdoom/commits/g3.3mgw