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Re: [WIP] "Hell on Earth"
Posted: Wed Jul 20, 2011 8:51 am
by Pedro vc
Haha, Metropol from Demons, years ago i made a map based on that movie
Anyway, screenshots looks amazing!
Re: [WIP] "Hell on Earth"
Posted: Wed Jul 20, 2011 9:00 am
by Mike12
Pedro vc wrote:Haha, Metropol from Demons, years ago i made a map based on that movie
Anyway, screenshots looks amazing!
Haha, indeed it is! And really? You'll have to upload that somewhere some time, I'd love to play it.
And thanks!
Re: [WIP] "Hell on Earth"
Posted: Wed Jul 20, 2011 9:33 am
by Xim
I'm liking the new screenshots, except for the inside of the movie theatre. Most movie theatres in doom mods don't really look that great mainly because they always use the stock doom textures which just plainly don't look good for making that sort of setting. I'd highly recommend using some different textures, even Duke 3D textures.
Re: [WIP] "Hell on Earth"
Posted: Fri Jul 29, 2011 7:23 am
by Mike12
Update: Sorry for the delay, but I just added some screenshots showing the new borders of the map. Looks a lot more natural than the wall I had before.
Re: [WIP] "Hell on Earth"
Posted: Fri Jul 29, 2011 2:49 pm
by Conmon
Hmm... something about that skybox. I think it would serve better as a sky defined in MAPINFO, since you can see the boxiness of it in the screenshots.
Re: [WIP] "Hell on Earth"
Posted: Mon Aug 01, 2011 11:15 am
by Mike12
Added a couple new screenshots showing off some *very* early progress on the inside of the UAC building.
Re: [WIP] "Hell on Earth"
Posted: Thu Aug 11, 2011 7:49 am
by Katamori
Interesting!
Re: [WIP] "Hell on Earth"
Posted: Thu Aug 11, 2011 2:32 pm
by ReX
Conmon wrote:Hmm... something about that skybox. I think it would serve better as a sky defined in MAPINFO, since you can see the boxiness of it in the screenshots.
Yes, the skybox looks obviously boxy and unrealistic. Have you defined it as a skybox in GLDEFS? (Even after being defined in GLDEFS there can be visual glitches, either because the texture "orientation" is incorrect, or if the underlying texture itself has "seams".)
Re: [WIP] "Hell on Earth"
Posted: Tue Aug 16, 2011 2:08 pm
by Sergeant_Mark_IV
Mike, I have made some skyboxes for personal use some time ago. I can post it here if you want.

Re: [WIP] "Hell on Earth"
Posted: Tue Aug 16, 2011 3:22 pm
by Mike12
Sergeant_Mark_IV wrote:Mike, I have made some skyboxes for personal use some time ago. I can post it here if you want.

Yeah, that's great! The only thing is that the sky texture would have to be a 64x64 flat, as to keep it compatible with Zdaemon and such (which is my intention)
Re: [WIP] "Hell on Earth"
Posted: Tue Aug 16, 2011 3:29 pm
by Sergeant_Mark_IV
Owright. I will try using a black sky, and turning the red clouds into mid textures then.