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Posted: Wed May 09, 2007 7:17 am
by Shadelight
The screens look unlike anything I've ever seen before...it looks great! I hope it's released soon.

Posted: Mon May 21, 2007 3:07 am
by corysykes
are you still doing this wad cause i love the idea and the effort put into it i love the screenies
:D :D :D

Posted: Mon May 21, 2007 3:13 am
by Graf Zahl
It's almost finished. We are in the final testing phase.

Posted: Mon May 21, 2007 3:33 am
by edward850
0.0
Could KDiZD be any closer? Dam I cant wait!

Posted: Mon May 21, 2007 6:10 am
by Risen
LAST CALL for credits. If you did something for the project and you do not see your name on the site, you need to send me a PM or e-mail within the week, explaining what you did. Thanks.

Posted: Mon May 21, 2007 6:19 am
by solarsnowfall
Did you get the email I sent last Thursday?

Posted: Mon May 21, 2007 8:44 am
by Risen
Yes, thank you. That change should be live now.

Posted: Mon May 21, 2007 3:06 pm
by spoone
YES YES YES!!!! I've been wating for kdizd to be completed and it's almost done.

Posted: Tue May 22, 2007 9:50 am
by Kristus
Use3d wrote:Yeah, it has rotations for ammo. Kinda cool, I guess...although maybe I'm missing the point.
Personally I think it's a mistake to do it, since it'll make it look like things are moving when it changes angle.

Posted: Tue May 22, 2007 9:54 am
by Graf Zahl
I fully agree but if you can make the others understand, be my guest. ;)

Posted: Tue May 22, 2007 10:58 am
by Risen
It was an interesting experiment. Personally I do not find it to deter from gameplay, but it doesn't add much, either.

But we're revising E1. There's no possible way everyone will be happy.

Posted: Tue May 22, 2007 11:01 am
by HotWax
Do these ammo sprites have 8 rotations or 16?

Posted: Tue May 22, 2007 11:46 am
by Graf Zahl
8.

It looks so-so in ZDoom but utterly bad in GZDoom's GL renderer due to the z-clipping.

Posted: Tue May 22, 2007 11:58 am
by HotWax
Meh. I wouldn't have done that then either. 16 might be ok, but even then it might look bad when they "jump".

Posted: Tue May 22, 2007 1:00 pm
by Tormentor667
Personally, some of the rotations look great, for example the Radiation Suite or the Computer map, others are nice like the Stimpack and the Medikit and some look just good in ZDoom sofware mode. But overall I would call this an enhancement ;)