[Project] "Knee-Deep in ZDoom"
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Alterworldruler
- Posts: 622
- Joined: Mon Dec 19, 2005 7:31 am
AFAIK nobody really knows who it was and although Hobbs is/was an asshole,
I won't throw shit at him without any evidence!
It's not like we added just a bunch of sectors to the maps.
(Damn I start to hate this term detail)
I won't throw shit at him without any evidence!
Hmm, both I think, but I wouldn't call it "level of detail", rather than adjusting the architecture and overall look of the mapBut when you say "improved", do you mean in terms of "level of detail", or gameplay, or what?

It's not like we added just a bunch of sectors to the maps.
(Damn I start to hate this term detail)
We're now assembling the credits for the project. We're doing our best to gather in all the bits that everyone did and give credit where it's due. Since the project is fairly large in scale, we want to be sure we've caught everything, so I'd like to ask for some help.
If you had a hand in this project, send me a message (PM or e-mail, no need to clutter this thread further) and give a short description of your contribution. I'll make sure you're credited appropriately. Also, if you happen to know the contributions of someone who no longer visits the forums, feel free to send those as well.
Thanks.
Edit: If you want your real name used in the credits, be sure to include that as well.
If you had a hand in this project, send me a message (PM or e-mail, no need to clutter this thread further) and give a short description of your contribution. I'll make sure you're credited appropriately. Also, if you happen to know the contributions of someone who no longer visits the forums, feel free to send those as well.
Thanks.
Edit: If you want your real name used in the credits, be sure to include that as well.
- Dutch Devil
- Posts: 405
- Joined: Thu Mar 10, 2005 7:09 pm
- Location: Netherlands
- Dutch Devil
- Posts: 405
- Joined: Thu Mar 10, 2005 7:09 pm
- Location: Netherlands
It's certainly been discussed before, many times. However, given how long this one has taken, I don't know if many people would be willing to make the commitment for a repeat performance, espcially considering the usual factors:
People can be called away when they least expect it, messing up plans
People have their own projects and lives to think about
We still have other community projects that quite clearly aren't going anywhere without a big jump start.
People can be called away when they least expect it, messing up plans
People have their own projects and lives to think about
We still have other community projects that quite clearly aren't going anywhere without a big jump start.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49234
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Dutch Devil wrote:Yeah I know just an silly joke from methis project is on the top of my list of must play maps.
Maybe there will be an E2 project sometime that would be cool.
Indeed it would - and some people are more than willing to help - but seeing how the KDiZD team eroded over the time until we were left with one (very skilled) mapper I don't have any hopes for it. KDiZD took more than 2 years to complete.