Re: [Wolfenstein: Blade of Agony] v3.1 released (p204)
Posted: Mon Dec 20, 2021 9:25 am
Tx filtering is disabled because it breaks several shaders, and there is no way to workaround the issue. Doubt it will happen any soon.
Discussion about ZDoom
https://forum.zdoom.org/
well, can there be an option to op out of using the shaders? Like in Blood, Palette emulation is incompatible with texture filtering, but using texture filtering automatically disabled it.Ozymandias81 wrote:Tx filtering is disabled because it breaks several shaders, and there is no way to workaround the issue. Doubt it will happen any soon.
Spoiler: IDMYPOS is on. Also does this game shows name of the map as well? How convenient!
Spoiler: IDMYPOS is on. Also Spoilers. They always are.Two Episodes done... Only one to go!
Are you playing with an add-on?Absolutego wrote:Really enjoying the mod so far it's just I can't get past E1M2. Whenever I jump into the shark tank and shoot my weapon I get this:
VM execution aborted: tried to read from address zero.
Called from Flatnumber.PostBeginPlay at boa.ipk3:scripts/actors/gatekeeper.zs line 880
Spoiler: IDMYPOS is on, Spoilers. Again, they're everywhere
8 Bit music, more weapons and Score. Was able to noclip past it and finish the mission. Now I'm on Eisenmann and have to deal with sharks again. Only seems to happen when i attack sharks.AFADoomer wrote:Are you playing with an add-on?Absolutego wrote:Really enjoying the mod so far it's just I can't get past E1M2. Whenever I jump into the shark tank and shoot my weapon I get this:
VM execution aborted: tried to read from address zero.
Called from Flatnumber.PostBeginPlay at boa.ipk3:scripts/actors/gatekeeper.zs line 880
The score addon on is probably the problem, I had the same problem too, and after asking about and mucking around with the addon files, I was told/I realised that for some reason the score addon F's up on the sharks, so just disable it or somethingAbsolutego wrote:8 Bit music, more weapons and Score. Was able to noclip past it and finish the mission. Now I'm on Eisenmann and have to deal with sharks again. Only seems to happen when i attack sharks.AFADoomer wrote:Are you playing with an add-on?Absolutego wrote:Really enjoying the mod so far it's just I can't get past E1M2. Whenever I jump into the shark tank and shoot my weapon I get this:
VM execution aborted: tried to read from address zero.
Called from Flatnumber.PostBeginPlay at boa.ipk3:scripts/actors/gatekeeper.zs line 880
Which one do you mean?And lastly, here's something for that disgusting, teleporting, abhorrent bastard in episode 3 that we all hate. Credit goes to Bethesda Softworks and Monolith Productions.
Tormentor667 wrote:Which one do you mean?
Spoiler:
Spoiler:I wonder if there's plans to fix that guy. Really awful everytime you had to fight him 'cause he'll always just "nothing personnel" you and teleport point blank.