ALIENS (TC) 2017 [version 1]

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Kontra Kommando
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ALIENS (TC) 2017 [version 1]

Post by Kontra Kommando »

Image

Image

http://www.moddb.com/mods/aliens-the-ul ... ns-tc-2017

More Pics here: http://www.moddb.com/mods/aliens-the-ul ... -2017-v-11

I have combined aspects of my other mod, Aliens: The Ultimate Doom with Aliens (TC) .

-A graphically overhauled and expanded version of the Warrior Xenomorph, along with a more advanced and deadly AI. As well as a multitude of new death-states.

-Weapons and items included from Aliens: The Ultimate Doom.

-I have left the textures the same, as they were from the original. With the exception of changing the Sky, and adding some dynamic lighting.

-Slight-randomization of items and weapons, while not deviating too far from the original layout.
Last edited by Kontra Kommando on Fri Jan 06, 2017 2:01 pm, edited 1 time in total.
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guest6777
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Graphics Processor: nVidia (Modern GZDoom)
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Re: ALIENS (TC) 2017 [version 1]

Post by guest6777 »

Wow, great job man
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Kontra Kommando
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Re: ALIENS (TC) 2017 [version 1]

Post by Kontra Kommando »



Here's a playthrough demonstration video
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ZikShadow
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Re: ALIENS (TC) 2017 [version 1]

Post by ZikShadow »

Quite impressive, this plus the already frightening atmosphere of the original TC definitely makes for a really nice trek back to the past.
Managed to pass through the original Aliens episode, trying out the Bonus Maps.

Is it just me or you can't use the powerloader at the Sulaco map?
That, and the Queen was defeated REALLY easy, it might be because i have a minigun and 2 turrets left by the time i got there, but still, some re-balancing should be done for the "bitch".
JohnnyTheWolf
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Re: ALIENS (TC) 2017 [version 1]

Post by JohnnyTheWolf »

Aubrey Hodges' music does not really seem to fit the atmosphere of an Aliens-themed total conversion.

Why not use Rich Ragsdale's soundtracks for the Aliens Versus Predator video game franchise or Kevin Riepl's Aliens: Colonial Marines score?
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