Is there something that doesn't work right in the latest ZDoom? Post about it here.
Moderator: Developers
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Please, if you can include a wad demonstrating the problem, do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
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** Bug Posting Guidelines **
by Mr. Tee » Wed May 19, 2004 3:18 pm
- 36 Replies
- 13603 Views
- Last post by Graf Zahl
Sat Jun 16, 2012 4:34 pm
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[r4244 PPC Mac] Crash upon entering Display Options
by wildweasel » Sun Feb 24, 2013 11:14 am
- 2 Replies
- 244 Views
- Last post by Blzut3
Wed May 01, 2013 9:16 pm
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A_CheckLOF returning ojbects when told not to
by DoomRater » Sun Mar 24, 2013 1:19 pm
- 2 Replies
- 151 Views
- Last post by DoomRater
Wed May 01, 2013 8:26 pm
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Suspended in Dusk crate glitch
by Gez » Sun Sep 09, 2012 8:59 am
- 11 Replies
- 923 Views
- Last post by Graf Zahl
Sun Apr 21, 2013 5:36 am
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[r?-2.6.1-r4002] Multiplayer demos only insync with timedemo
by edward850 » Wed Jan 02, 2013 11:49 pm
- 1 Replies
- 338 Views
- Last post by randi
Fri Jan 25, 2013 11:20 pm
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[2.4.1] User variables in weapons have inconsistent owners.
by Cyril Fudgelot » Sat Mar 13, 2010 4:39 pm
- 42 Replies
- 4136 Views
- Last post by Sami
Sat Jan 19, 2013 4:25 pm
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[r3905] ZDoom does not correctly handle PPJoy drivers
by gamefreakdude » Tue Oct 30, 2012 8:23 pm
- 0 Replies
- 367 Views
- Last post by gamefreakdude
Tue Oct 30, 2012 8:23 pm
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[2.6.0] PowerupGiver with a TimeFreezer powerup fails
by Kate » Fri Jul 13, 2012 5:18 pm
- 2 Replies
- 447 Views
- Last post by XutaWoo
Sun Aug 05, 2012 11:10 pm
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Ripper projectiles X Overlapping targets
by Ravick » Sat Aug 04, 2012 9:16 pm
- 2 Replies
- 339 Views
- Last post by Ravick
Sun Aug 05, 2012 1:33 pm
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[GZDoom r1432] Desync on level change
by Kate » Thu Aug 02, 2012 8:30 pm
- 6 Replies
- 410 Views
- Last post by Edward-san
Sat Aug 04, 2012 4:56 pm
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[ZDoom 2.6.1 ] Sprites visible behind sectors with 3D floors
by DonaldDuck » Tue Jul 31, 2012 8:05 am
- 2 Replies
- 416 Views
- Last post by DonaldDuck
Tue Jul 31, 2012 10:57 am
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[GZDoom r1427]Network games keep on desynching
by hfc2x » Wed Jul 25, 2012 4:26 pm
- 14 Replies
- 597 Views
- Last post by hfc2x
Thu Jul 26, 2012 4:32 pm
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[r3333] Bouncy chargers can escape through walls!
by printz » Sun Jan 01, 2012 5:13 pm
- 14 Replies
- 1525 Views
- Last post by Edward-san
Sat Jun 16, 2012 6:23 am
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Skins don't work with chex.wad or chex3.wad
by cq75 » Fri May 20, 2011 3:02 pm
- 3 Replies
- 1124 Views
- Last post by cq75
Mon May 21, 2012 7:39 pm
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[r3050] Network "out of sync" issues
by edward850 » Mon Dec 20, 2010 2:53 am
- 2 Replies
- 740 Views
- Last post by edward850
Mon Dec 20, 2010 3:10 am
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Drop weapon glitch for ammo
by Agent ME » Tue Sep 30, 2008 6:49 pm
- 22 Replies
- 2797 Views
- Last post by NeuralStunner
Fri Feb 19, 2010 4:10 pm
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