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[Already In] Dynamic light for items like in Zandronum
by De-M-oN » Sun Jun 16, 2013 12:08 pm
- 10 Replies
- 101 Views
- Last post by Graf Zahl
Sun Jun 16, 2013 1:50 pm
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[No] [DECORATE][ACS] Ticrate Functions
by The Zombie Killer » Sun Jun 09, 2013 9:58 pm
- 4 Replies
- 147 Views
- Last post by MG_Man
Tue Jun 11, 2013 1:34 pm
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[No] ACSF_SetTicAdjust, ACSF_GetTicAdjust
by The Zombie Killer » Sun Jun 09, 2013 10:56 pm
- 1 Replies
- 115 Views
- Last post by Blzut3
Mon Jun 10, 2013 3:48 am
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[Added] CheckFont
by Blue Shadow » Tue Jun 04, 2013 1:38 pm
- 2 Replies
- 142 Views
- Last post by Blue Shadow
Fri Jun 07, 2013 4:58 am
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[Duplicate] [ACS] FireHitscan
by The Zombie Killer » Mon Apr 15, 2013 4:32 am
- 7 Replies
- 240 Views
- Last post by The Zombie Killer
Thu Jun 06, 2013 1:35 am
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[Already In] A GetWeapon function for use with SetWeapon
by cypherphage » Mon Dec 24, 2012 1:03 pm
- 26 Replies
- 944 Views
- Last post by Nash
Wed Jun 05, 2013 12:46 am
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[Added] ACSF_PlayActorSound
by Gez » Sun Jun 02, 2013 6:02 pm
- 3 Replies
- 140 Views
- Last post by randi
Mon Jun 03, 2013 9:20 pm
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[Added] Volume control over ACS-triggered looping sounds
by Nash » Sat Mar 10, 2012 11:51 pm
- 3 Replies
- 176 Views
- Last post by Nash
Sat Jun 01, 2013 1:26 pm
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[Added] StopSound for ACS
by DoomerMrT » Wed Jan 30, 2013 10:08 am
- 6 Replies
- 308 Views
- Last post by Nightfall
Sat Jun 01, 2013 1:17 pm
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[Added] GetActorClass function?
by Ed the Bat » Fri May 31, 2013 10:18 pm
- 4 Replies
- 101 Views
- Last post by Ed the Bat
Sat Jun 01, 2013 12:23 pm
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[Added] Set string CVar
by Nash » Sun May 26, 2013 10:08 am
- 10 Replies
- 412 Views
- Last post by randi
Sat Jun 01, 2013 11:21 am
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[Added] BIGFONT Replacement for Heretic/Hexen
by NeuralStunner » Mon Apr 22, 2013 11:45 am
- 3 Replies
- 143 Views
- Last post by NeuralStunner
Sat Jun 01, 2013 11:21 am
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[Added] Option to use MAPINFO menu colors for TextItem ListMenu
by Nash » Mon Apr 29, 2013 7:46 am
- 4 Replies
- 206 Views
- Last post by Nash
Sat Jun 01, 2013 1:09 am
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[Added] ACS ThingSound variant that can use other actor channels
by Kate » Fri May 17, 2013 6:16 pm
- 3 Replies
- 190 Views
- Last post by randi
Fri May 31, 2013 9:45 pm
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[Added] Retrieve MeleeRange
by Blue Shadow » Wed May 15, 2013 1:29 pm
- 1 Replies
- 116 Views
- Last post by randi
Fri May 31, 2013 9:24 pm
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[Added] ACSF_LineAttack
by Ryan Cordell » Sun Apr 14, 2013 3:43 pm
- 7 Replies
- 328 Views
- Last post by randi
Fri May 31, 2013 9:21 pm
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[Added] Voxel palette override
by Gez » Mon Apr 08, 2013 5:38 am
- 2 Replies
- 194 Views
- Last post by randi
Fri May 31, 2013 9:10 pm
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[Not needed] Intermission Lump Addon: Music
by Skunk » Sat May 25, 2013 1:20 am
- 5 Replies
- 167 Views
- Last post by Graf Zahl
Wed May 29, 2013 9:40 am
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[Already In] what happend to drag and drop
by doomguy1324 » Fri May 24, 2013 8:34 pm
- 9 Replies
- 307 Views
- Last post by doomguy1324
Tue May 28, 2013 1:13 am
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[Added] defaultcvar for KEYDEFS
by GooberMan » Sun Mar 17, 2013 4:47 am
- 7 Replies
- 316 Views
- Last post by Nash
Sat May 25, 2013 2:44 pm
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[Added] [ACS] Access to "Set" and "ArchiveCVar" commands
by The Zombie Killer » Sat Apr 13, 2013 6:42 pm
- 5 Replies
- 256 Views
- Last post by Nash
Sat May 25, 2013 2:31 pm
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[No] [MENU] Displaying glyphs instead of graphics
by Tormentor667 » Wed May 22, 2013 6:32 am
- 5 Replies
- 176 Views
- Last post by Tormentor667
Thu May 23, 2013 1:37 am
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[Added] Translations
by patryckpo » Sun Nov 18, 2012 10:51 am
- 11 Replies
- 1050 Views
- Last post by Edward-san
Tue May 21, 2013 6:50 pm
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[No] Overhead View mode
by DoomedDoomer » Mon May 20, 2013 12:56 pm
- 6 Replies
- 140 Views
- Last post by Gez
Tue May 21, 2013 12:12 am
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[No] Zdoom for others platform (PSP, Android)
by taxik » Mon Mar 19, 2012 11:35 am
- 8 Replies
- 916 Views
- Last post by Kaal979
Mon May 20, 2013 6:11 pm
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[Added] Bouncestate property/flag
by wtg62 » Thu Nov 22, 2012 2:29 am
- 34 Replies
- 1082 Views
- Last post by amv2k9
Wed May 08, 2013 6:59 pm
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[Already In] Would zdoom benefit from a 64bit version?
by iVoid » Fri May 03, 2013 6:33 pm
- 1 Replies
- 185 Views
- Last post by Blzut3
Fri May 03, 2013 8:43 pm
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[No] [Trivial] alias for "puke"?
by Nash » Thu Apr 25, 2013 4:09 am
- 10 Replies
- 283 Views
- Last post by MG_Man
Wed May 01, 2013 10:42 pm
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[No] Set tidtohate in all cases when a monster picks a target?
by Ghastly_dragon » Thu Apr 25, 2013 5:03 pm
- 2 Replies
- 143 Views
- Last post by Ghastly_dragon
Fri Apr 26, 2013 6:55 am
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[Not a request] the problem of "out of sinc"
by vladimir9999 » Sat Apr 20, 2013 6:08 am
- 3 Replies
- 231 Views
- Last post by Nightfall
Tue Apr 23, 2013 5:42 pm
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