Would anyone want to help me with my Zdoom project?
http://www.sendspace.com/file/rdobh7
--Note--
This is not a finished mod, just a work in progress.
Please, le me know what you think.

hehdoom01101001 wrote:A joke?
No, it's not a jokewad, or a gag, or whatever. I have been asked that before. I don't know why.
As for "god awful", are YOU joking? The original Duke sprites were awful looking and pixilated as hell.
I improved them, in my opinion.
http://www.doomworld.com/vb/post/9206418thmonth wrote:Um, what are you talking about?
The original Duke Nukem was horribly pixilated. This is hi resolution.
I understand your not use to it, but "ugly"?
No, I think you just have an ax to grind.
trolling.
This is the BEST DN to Doom mod EVER.
Get over yourself.
cq75 wrote:Fix your spelling errors Essel...
You don't want me to review your mod like this.cq75 wrote:I wish somebody would be that in depth with a review of my mod...
No shit?Trooper 077 wrote:Probably Just another duke mod.
doom01101001 wrote:THE ORIGINAL DUKE NUKEM 3D WAS AWFUL SO I MADE THE BEST DUKE NUKEM EVER MADE I AM FAULTLESS AND PERFECT YOU ARE JUST JEALOUS OF MY AWESOME MOD
Oh hell no not again. Duke's "new" game was delayed for 13 years, he doesn't deserve to suffer this abomination of a mod of what not to do with ZDoom. If you really want to make stuff for Duke, learn how to BUILD and grab eDuke32 for the best source port, it's capable of doing far more things than the original Duke engine. And if you're so concerned about graphics it has a renderer that's on par with today's games. And of course, you still got the HRP models (that aren't badly ripped sprites).Satan wrote:The original Duke sprites were awful looking and pixilated as hell.
I improved them, in my opinion.