So, after more or less lurking for close to a decade in the general doom community, I decided to nut up and try to make something. Compared to a lot of stuff I am seeing in this thread so far, it is definitely nothing special, but hopefully it isn't too bad.
Download:
http://www.mediafire.com/download/g2ycr ... nt+Day.zip
Name: Judgement Day
Credits: Community Chest 4 for the extra textures (included with the download), Music from the T2 Arcade game for Genesis (
http://project2612.org/details.php?id=389)
Quote: "Whelp, there went my mapping virginity. Now with (much less) monsters, too!"
Notes: The ideal sky should be Doom 2's SKY2, but being a novice babby, I am unsure how to get it to be that while using the Community Chest 4 textures.
While there is difficulty level balancing, it is almost definitely gonna need some fine tuning. Monster count will also probably need to be worked on. Making this map was me being more experimental with the layout and architecture, so that is also gonna be hit and miss in a lot of places. Asides from adding more detail down the road, the layout though should be set in stone. Feedback on Ammo, Health, and monster placement on the map is very much appreciated, since I don't think I quite got a hang on that yet. Otherwise it is good to go.
One last thing, there was a second map that I was thinking on including too, but that won't be ready until tomorrow. The deadline was already extended once, so if it is too late for the other map then that is fine.