I've found that projectiles that are spawned using the "spawn" ACS script command are unable to kill things in 98, though they did in 96 and below.
While this can easily be avoided by always "shooting" the projectile rather then simply dropping it on something, I have been unable to find the reason why simply "spawn"ing it should not work. Is this some kind of bug fix or has some other change affected this? Regardless, I felt it appropriate to list here.
Spawned projectiles
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