Friendly monsters count as kills

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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
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Friendly monsters count as kills

Post by Graf Zahl »

IMO this doesn't make sense.
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Kirby
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Post by Kirby »

Looking at it through the big picture - they're still monsters, why shouldn't they count? I mean, if you wanted it justified, you could have an option for taking away kills (not a good idea actually :P )

Second - This isn't really a bug. You should put this in the Feature suggestions forum :P
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Graf Zahl
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Lead GZDoom+Raze Developer
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Post by Graf Zahl »

It still doesn't make sense. What's the point of kill statistics if you have to kill your friends to get 100%? IMO there is none.
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Daniel
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Post by Daniel »

I agree that it doesn't make sense. And also I had an experience with this in my weapon mod "ZDGuns": the 666 weapon respawns dead monsters and turn them to friendly monsters, but I think when an enemy monster is respawned as a friend, it could have the COUNTKILL flag removed.
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49227
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Location: Germany

Post by Graf Zahl »

Fixed. Friendly monsters are now completely excluded from counting as kills.
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