2 Bugs to Haunt ZDoom

Bugs that have been investigated and resolved somehow.

Moderator: GZDoom Developers

Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Post Reply
User avatar
Doomguy0505
Posts: 625
Joined: Tue Mar 29, 2005 4:53 am
Contact:

2 Bugs to Haunt ZDoom

Post by Doomguy0505 »

1st Bug: The health goes too high!
2nd Bug: The weapons disappear

Solution?
Stick to 2.0.63a until 2.0.97 is released!
User avatar
jallamann
Posts: 2271
Joined: Mon May 24, 2004 8:25 am
Location: Ålesund, Norway
Contact:

Post by jallamann »

wtf
User avatar
Belial
Posts: 1616
Joined: Wed Feb 09, 2005 3:09 pm

Post by Belial »

jallamann wrote:wtf
User avatar
Doomguy0505
Posts: 625
Joined: Tue Mar 29, 2005 4:53 am
Contact:

Post by Doomguy0505 »

The first bug let me kill a cyberdemon without cheats and just a berserk and I took a lot of damage but I didn't die

The second bug was when you exited the level the only weapons you had left was the one you were holding
User avatar
Belial
Posts: 1616
Joined: Wed Feb 09, 2005 3:09 pm

Post by Belial »

You mean the unofficial build, don't you?
User avatar
Cutmanmike
Posts: 11353
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom
Contact:

Post by Cutmanmike »

Belial wrote:
jallamann wrote:wtf
User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49229
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Post by Graf Zahl »

cutmanmike wrote:
Belial wrote:
jallamann wrote:wtf
Indeed!
User avatar
TheDarkArchon
Posts: 7656
Joined: Sat Aug 07, 2004 5:14 am
Location: Some cold place

Re: 2 Bugs to Haunt ZDoom

Post by TheDarkArchon »

Doomguy0505 wrote:1st Bug: The health goes too high!
2nd Bug: The weapons disappear

Solution?
Stick to 2.0.63a until 2.0.97 is released!
1. Works for me.
2. Like wise

And the solution is bullshit.
User avatar
Sir_Alien
Posts: 863
Joined: Sun Aug 29, 2004 6:15 am
Location: Sydney, Australia
Contact:

Re: 2 Bugs to Haunt ZDoom

Post by Sir_Alien »

Doomguy0505 wrote:1st Bug: The health goes too high!
2nd Bug: The weapons disappear

Solution?
Stick to 2.0.63a until 2.0.97 is released!
I've said this before, but do you even follow up on the threads you start? I'm guessing no, since there was no response to my reply in this thread. But really dude, that's a pathetic bug post and no one's going to take you seriously if you keep that kind of thing up. So to repeat myself yet again...
Sir_Alien wrote:If you haven't already, read this.

And if you're going to post a bug, you should know how.

And for god's sake dude, take heed of what Graf just said: Search the forums to see if your bug/question has already been posted/asked before. That way, maybe you won't keep clogging up these forums with useless threads...
I'm going to pm this to you as well so I know there's an outside chance you may actually read it...
TheDarkArchon wrote:And the solution is bullshit.
Indeed. And if that was the whole point of this post, then I'm pretty sure heavy application of the "timeline" picture is once again appropriate.
Post Reply

Return to “Closed Bugs [GZDoom]”