2 Bugs to Haunt ZDoom
Moderator: GZDoom Developers
Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
- Doomguy0505
- Posts: 625
- Joined: Tue Mar 29, 2005 4:53 am
- Contact:
2 Bugs to Haunt ZDoom
1st Bug: The health goes too high!
2nd Bug: The weapons disappear
Solution?
Stick to 2.0.63a until 2.0.97 is released!
2nd Bug: The weapons disappear
Solution?
Stick to 2.0.63a until 2.0.97 is released!
- Doomguy0505
- Posts: 625
- Joined: Tue Mar 29, 2005 4:53 am
- Contact:
- Cutmanmike
- Posts: 11353
- Joined: Mon Oct 06, 2003 3:41 pm
- Operating System Version (Optional): Windows 10
- Location: United Kingdom
- Contact:
- TheDarkArchon
- Posts: 7656
- Joined: Sat Aug 07, 2004 5:14 am
- Location: Some cold place
Re: 2 Bugs to Haunt ZDoom
1. Works for me.Doomguy0505 wrote:1st Bug: The health goes too high!
2nd Bug: The weapons disappear
Solution?
Stick to 2.0.63a until 2.0.97 is released!
2. Like wise
And the solution is bullshit.
Re: 2 Bugs to Haunt ZDoom
I've said this before, but do you even follow up on the threads you start? I'm guessing no, since there was no response to my reply in this thread. But really dude, that's a pathetic bug post and no one's going to take you seriously if you keep that kind of thing up. So to repeat myself yet again...Doomguy0505 wrote:1st Bug: The health goes too high!
2nd Bug: The weapons disappear
Solution?
Stick to 2.0.63a until 2.0.97 is released!
I'm going to pm this to you as well so I know there's an outside chance you may actually read it...Sir_Alien wrote:If you haven't already, read this.
And if you're going to post a bug, you should know how.
And for god's sake dude, take heed of what Graf just said: Search the forums to see if your bug/question has already been posted/asked before. That way, maybe you won't keep clogging up these forums with useless threads...
Indeed. And if that was the whole point of this post, then I'm pretty sure heavy application of the "timeline" picture is once again appropriate.TheDarkArchon wrote:And the solution is bullshit.