BIG monsters can't melee you
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- Cutmanmike
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BIG monsters can't melee you
Big monsters (depending on radius) can't use a melee attack, no matter how hard you try. I think the radius I had was 50, and all the monster did was bounce off me.
- Graf Zahl
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That's not surprising considering the formula Doom uses for melee range checks. Does it surprise anyone that this was hard coded by id to the radius of smaller monsters?
I think the best way to handle this is to add a MELEERANGE property to monsters. This way it can be freely set for special monsters.
I think the best way to handle this is to add a MELEERANGE property to monsters. This way it can be freely set for special monsters.
- Cutmanmike
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- Cutmanmike
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- wildweasel
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- Cutmanmike
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- Cutmanmike
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- Cutmanmike
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