BIG monsters can't melee you

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Cutmanmike
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BIG monsters can't melee you

Post by Cutmanmike »

Big monsters (depending on radius) can't use a melee attack, no matter how hard you try. I think the radius I had was 50, and all the monster did was bounce off me.
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Graf Zahl
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Post by Graf Zahl »

That's not surprising considering the formula Doom uses for melee range checks. Does it surprise anyone that this was hard coded by id to the radius of smaller monsters?

I think the best way to handle this is to add a MELEERANGE property to monsters. This way it can be freely set for special monsters.
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Cutmanmike
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Post by Cutmanmike »

Also you can't melee monsters that big (Or you couldn't last time I tried to punch a spidermastermind) But this happened in the original so I don't mind that much
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Post by wildweasel »

I've only ever landed one punch on a Cyb, and Spiders are nigh impossible because they're always firing at you.
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Cutmanmike
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Post by Cutmanmike »

command = freeze

Or just sneak up behind one and BAM
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Chris
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Post by Chris »

I thought the inability to melee big monsters was fixed recently?
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Zell
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Post by Zell »

Uhh...does chainsaw count as melee(in the doom engine :P)? Becuase I could always go up to any big monster and hack away with the chainsaw...
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Post by wildweasel »

Zell: Did you try a Mastermind?
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Kate
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Post by Kate »

It's likely he tried to... Hell, I beserk punch Arachnotrons, so why not saw a Spider Mastermind?
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randi
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Post by randi »

Chris wrote:I thought the inability to melee big monsters was fixed recently?
It was.
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Cutmanmike
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Post by Cutmanmike »

Sorry to bump, but is this fixed? You can melee big monsters but they can't melee you (Someone seemed to have twisted the topic around :evil: )
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Graf Zahl
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Post by Graf Zahl »

Unless the melee range has been made dependent on the radius - or even better - configurable, no. This would be a great option for DECORATE modification.
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Cutmanmike
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Post by Cutmanmike »

Heh, monsters that could melee you from miles away? That would be fun...
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Graf Zahl
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Post by Graf Zahl »

I was thinking more about something like Half-Life's zombies with extremely long arms.
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Post by Cutmanmike »

Ooo. Would this be possible with decorate weapons too? With that, I could make Doctor octopus tenticals as a weapon (omg hint)
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