Adding music to PWAD's?

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guitar man
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Joined: Thu Jun 23, 2005 5:41 pm

Adding music to PWAD's?

Post by guitar man »

I'm new to Doom editing and such, and even after searching a handfull of forums (newdoom, zdaemon, and here) I didn't find much information about this.

Ok, so... I start with a .mid file I have. What is the simplest way to get this working in doom? If I just convert it to a .mus file, give it the same name as the song playing on MAP01 in the Doom2 IWAD, and add it to the PWAD containing my map... Will it play on Map1? If not, what other steps are involved?

Thanks in advance.
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Wills
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Joined: Mon Jan 10, 2005 7:01 pm
Location: The Well of Wishes

Post by Wills »

Yes. That's what I do, except I don't convert it to a .mus file.

And another word of advice - have you tried looking at the Wiki? If you don't and the thing you're looking for is in there, people will start yelling at you like this -
OMG LOOK IN WIKI N00B HAHAHAx0RS!!!1one
Just wanted to warn you. :wink:
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Wasted Youth
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Location: Earth

Post by Wasted Youth »

First you will need a Lump Editor.
Download XWE

Start XWE
File > Open
Find the Directory your WAD is in then select it and Open
At the Menu at the top click Entry > Load
Find the Directory your Music is in then slect it and Open
Now it should show up in the list
You MUST rename it to the proper name for the map you want it in
(Unless you are using ZDoom and know how to use MAPINFO)
Right Click the Music File and Select Rename

Map01 = D_RUNNIN
Map02 = D_STALKS
Map03 = D_COUNTD
Map04 = D_BETWEE
Map05 = D_DOOM
Map06 = D_THE_DA
Map07 = D_SHAWN
Map08 = D_DDTBLU
Map09 = D_IN_CIT
Map10 = D_DEAD
Map11 = D_STLKS2
Map12 = D_THEDA2
Map13 = D_DOOM2
Map14 = D_DDTBL2
Map15 = D_RUNNI2
Map16 = D_DEAD2
Map17 = D_STLKS3
Map18 = D_ROMERO
Map19 = D_SHAWN2
Map20 = D_MESSAG
Map21 = D_COUNT2
Map22 = D_DDTBL3
Map23 = D_AMPIE
Map24 = D_THEDA3
Map25 = D_ADRIAN
Map26 = D_MESSG2
Map27 = D_ROMER2
Map28 = D_TENSE
Map29 = D_SHAWN3
Map30 = D_OPENIN
Map31 = D_EVIL
Map32 = D_ULTIMA
Text = D_READ_M
Title = D_DM2TTL
Intermission = D_DM2INT

Then Run your WAD and it should work.

Also, you CAN NOT have your Map Open in your Map Editor and XWE at the same time. Anything you do in XWE immediatly effects the your WAD.
guitar man
Posts: 74
Joined: Thu Jun 23, 2005 5:41 pm

Post by guitar man »

Thanks!

I had XWE before though, I have 'some' idea what I'm doing.

Sorry I didn't read the WIKI, I didn't see it before.
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Kappes Buur
 
 
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Post by Kappes Buur »

The simplest way is this (which is excellent for testing purposes):

Rename your music file to D_RUNNIN.WAD, if it is for DOOM2 map01.
If you want to add it for other maps, then use Wasted Youth's list above.
Then place it into the \skins folder off your ZDoom folder.

If you do not have the \skins folder, then create it.

Start up ZDoom and your music file should play.
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