surely you aren't tired of bug reports yet randy? :P
anyways, not to sound like some sort of freak who plays his own maps all the time, but I was playing through massm2 (first time in a while mind you :P ) and came across two errors that aren't awful but I'd imagine you'd want them fixed?
- first when I finished map12 and jumped to map13 there's supposed to be some intermission text. There was, however it was the doom2 secret level text and not whatever I had stuck into my mapinfo. To see this yourself get to map12 and then warp to coords (-5652, 2614) (or so) and wait for the exit sequence. all the other intermission text breaks worked perfectly fine.
- the sky textures seem to be aligned slightly too high (maybe one or two pixels). It's hard to notice unless there's a horizon going on. Warp to map16 and then puke 6 in console (it takes a second to start) and you'll see what I'm talking about. That sky texture is taller than 128, so I dunno if the same thing happens with all sky textures or just tall skys, it's a bit late (4:30) and I ought to be sleeping so I haven't tested it out.
other than that everything worked beautifuly
[Fixed] more 48 bugs
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bimshwel
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Hirogen2
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Nanami
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