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[.98]Part of the sliders are cut off in Display Options menu

Posted: Fri Nov 04, 2005 3:34 am
by Nuxius
This happens for all of the 4x3 resolutions (some are worse than others, though).

Reason being is that "Use traditional doom map colors" is too long of a name, thus shoving part of the sliders for brightness and screen size right off the screen. Needs to be changed back to "standard map colors" like it was before.

Posted: Fri Nov 04, 2005 3:59 am
by Graf Zahl
So one whiner and his pedantism caused a needless bug... :?
Figures.

Posted: Fri Nov 04, 2005 6:34 pm
by NiGHTMARE
Why not dump the 'use', and/or replace 'traditional' with 'standard'?

Posted: Fri Nov 04, 2005 6:37 pm
by TheDarkArchon
I say drop "traditional"

Posted: Fri Nov 04, 2005 7:48 pm
by Chris
So one whiner and his pedantism caused a needless bug...
Oh, stop whining. :P It was a good change, now it just needs to be refined, is all.

Posted: Fri Nov 04, 2005 9:20 pm
by Doomguy0505
it should be "Standard Automap Colours"

4x3? If you used that then you wouldn't be able to see much other than 12 pixels :roll:

Posted: Fri Nov 04, 2005 9:45 pm
by Siggi
Its a ratio not a resolution :P

Posted: Fri Nov 04, 2005 9:46 pm
by Chris
it should be "Standard Automap Colours"
Except when you use it in Heretic or Hexen (probably Strife too), it's not the standard automap colo(u)rs.

Posted: Fri Nov 04, 2005 10:24 pm
by Kirby
Yes, so theres a problem in that.....

This is more of a nitpick than anything :?

Posted: Mon Nov 07, 2005 11:35 am
by Risen
Possible solution:

Name the option "map colors"
with the options becoming: "Traditional Doom" and "custom"

Posted: Mon Nov 07, 2005 2:24 pm
by Siggi
and "ZDoom Default"?
I always like the option to revert back to default on these sort of things.

Posted: Mon Nov 07, 2005 7:43 pm
by randi
Fixed.