UZdoom custom textures not working

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Nomoeatsapples
Posts: 1
Joined: Fri Aug 28, 2026 8:08 pm

UZdoom custom textures not working

Post by Nomoeatsapples »

Hiyall
I'm making a wad in ultimate doom builder with a few custom textures that I imported using SLADE. When I test the map within ultimate doom builder itself the custom textures load fine. but whenever I run it in UZ doom or in SLADE, the textures are replaced with a white and blue checkerboard. I'm really unsure what to do so any help would be appreciated. please let me know if any additional information would be helpful. Thank you!
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Kappes Buur
 
 
Posts: 4251
Joined: Thu Jul 17, 2003 12:19 am
Graphics Processor: nVidia (Legacy GZDoom)
Location: British Columbia, Canada

Re: UZdoom custom textures not working

Post by Kappes Buur »

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The best approach to help you would be by you providing a link to your map.
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Nomoeatsapples wrote: Fri Aug 28, 2026 8:12 pm I'm making a wad in ultimate doom builder
What mapping format did you use to make the map?
In UDB check with F6.
Nomoeatsapples wrote: Fri Aug 28, 2026 8:12 pm with a few custom textures that I imported using SLADE
What image format did you use?
Which method did you use to define the import of the textures?

In the interim I give you a few links

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