Download Fixes/features since 4.14.3a
- This is mainly a bugfix release.
- Preserve crusher loop sequences. (mohin-io)
- Fixed CTD in Tick() when this->state is null. (inkoalawetrust)
- Fix the close button on the network pane. (dpJudas)
- don't allow attaching lights to destroyed actors. (Ricardo Luís Vaz Silva)
- setting nointerscrollabort now correctly prevents skipping scrolling intermission screens. (TorrentialFire)
- allow loading saves on UZDoom. (Ricardo Luís Vaz Silva)
- add vid_fsdwmhack variable, to trick the windows DWM into completely functioning while the game is in 'fullscreen' mode. (Rachael Alexanderson)
- Fix localization of class name in Hexen. (dwing)
- Fix casting integer to texture ID not working. (nikitalita)
- Fixed support WAD load order. (Boondorl)
- move required wad from before to after support wad as well. (Ricardo Luís Vaz Silva)
- add sidedef alpha UDMF field; takes precedence over linedef alpha if set. (Xaser Acheron)
- Add id24's MinRespawnTics and RespawnDice. (RageSpark)
- Correctly check actual Player's inventory if it's a Voodoo Doll. (RageSpark)
- add "blockrendering" sidedef flag; instructs the renderer to clip the world beyond (like a 1-sided line does), but only for that side. (Xaser Acheron)
- Emulate Mikoportals Compatibility flag. (RageSpark)
- Fixed underflow in P_RadiusAttack. (theshadsy)
- Added short, vertical stencil walls to seal the seams of reflective-flats stencil. Insetting stencil plane to slightly below floor or above ceiling instead of moving transluscent flat texture inward to prevent z-fighting with stencil. (Dileep V. Reddy)
- Apply LOOKALLAROUND to enemy+TID search. (Sally Cochenour)
- only subtract from total_monsters for MTF_FRIENDLY/MTF_NOCOUNT if the actor actually counts as a kill. (Ricardo Luís Vaz Silva)
- Prevent internal sidewalls of 3D-floors from being rendered when they are below a stacked-sector-portal floor and viewed from above it. (Dileep V. Reddy)
- Fix "NoMBF21" behavior. add COMPATF2_RESERVEDLINEFLAG. (elf-alchemist)
- Fix runaway counter not being incremented on BUSY scripts. (Moises Aguirre)
- Fix line portals and line mirrors getting plane-clipped at worldcoord.Z of zero when rendered inside plane-mirror reflections. (Dileep V. Reddy)
- fix deprecated flag chained assignment. (Ricardo Luís Vaz Silva)
- Fix mouse4 focus bug. (heiko123abc)
- Fix incorrect behavior of UMAPINFO's intermusic. (RageSpark)
- Transfer Secret Compat Flag. (RageSpark)
- Looped Thinker list destruction on clean up. (Boondorl)
- See full changelog here: https://github.com/drfrag666/lzdoom/commits/l4.14dev