II_II_II_II Arsenal 2.0 (Punchy, Big And Modern Weapons Mod)

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Stormerr
Posts: 1
Joined: Wed Mar 25, 2026 9:22 am
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Operating System Version (Optional): Windows 11
Graphics Processor: ATI/AMD (Modern GZDoom)

II_II_II_II Arsenal 2.0 (Punchy, Big And Modern Weapons Mod)

Post by Stormerr »

Hello! This is Stormerr!
I'm here to announce an update to my very first mod added to the DOOM community.
II_II_II_II Arsenal 2.0! (Alternate name: Sector 2 Arsenal).
It is a weapon pack that can be played with any monster pack of your choice.



Link (comes with a readme file containing updated credits):
https://www.moddb.com/mods/ii-ii-ii-ii- ... -for-doom2


GoogleDrive:
https://drive.google.com/file/d/1jsQt0J ... sp=sharing



PUNCHY, MODERN, AND KICKING.


Now with more polish to the mod!

Fixed Minigunsound
Remodeled Ghostbuster
Remodeled Spas-12
Removed weapon manual and add weapon descriptions to Menu instead
Added Usas-12
Added Fn scar
Spas now use alt fire to Shoot grenade!

Increased clip capacity to 300 and 600!
Remake Famas
Smoothen up some animation
Added kick feature and AshMovement Addon!
AND MUCH MORE


Weapons List (Updated):

Chainsaw — No changes.
Fist — Can perform Glory Kills.
FN SCAR — Modular, gas-operated rifle.
SPAS-12 — Hybrid shotgun (semi-auto and pump-action).
Over-and-Under — Double-barrel shotgun with 3 shell types.
DP-12 — Bullpup double-barrel pump-action shotgun, 2 shell types.
USAS-12 — An absolute monster, fully automatic shotgun.
FAMAS — Bullpup rifle.
Minigun — Not a random chaos machine, accurate, ammo-hungry, and hits hard.
GhostBuster — Plasma artillery.
Scorpion Sniper — A sniper that could drop ten elephants with ease.

This mod is compatible with custom monster packs.
Add-ons that come with it are also supported.

Short Showcase:
https://youtu.be/-3BitmIOD6g?si=PWt0HNWpakn3Q7gO

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