How do you make a brutal doom like mod
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
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Suggmytache
- Posts: 1
- Joined: Fri Feb 20, 2026 9:09 am
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- Graphics Processor: nVidia (Modern GZDoom)
How do you make a brutal doom like mod
How do you script and sprite something for a brutal doom like mod.
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Enjay
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- Posts: 27600
- Joined: Tue Jul 15, 2003 4:58 pm
- Location: Scotland
Re: How do you make a brutal doom like mod
I see that you've asked much the same question over at Doomworld. By the nature of your questions here and on Doomworld, my guess is that you are relatively new to Doom modding?
The problem is, Brutal Doom is a huge undertaking that makes many, many changes to the game. It has new artwork, new sounds, and especially advanced scripting (and more). It's a very complex mod, put together by someone who understands the guts of the engine intimately. So, there isn't a simple "here's how" answer.
My advice would be to look at simpler mods and try a few simple "one step" mods yourself. Once you have the hang of that, sure, build on your experience and pull something more complex together.
The problem is, Brutal Doom is a huge undertaking that makes many, many changes to the game. It has new artwork, new sounds, and especially advanced scripting (and more). It's a very complex mod, put together by someone who understands the guts of the engine intimately. So, there isn't a simple "here's how" answer.
My advice would be to look at simpler mods and try a few simple "one step" mods yourself. Once you have the hang of that, sure, build on your experience and pull something more complex together.
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dileepvr
- Posts: 12
- Joined: Fri Feb 02, 2024 9:18 am
- Graphics Processor: nVidia with Vulkan support
Re: How do you make a brutal doom like mod
Are you trying to get into modding? You will need to learn the basics. I wrote a beginner's guide for the UZDoom family that you could go through: https://dileepvr.github.io/gzdoom_modding_101/