Crosspost from Doomworld: https://www.doomworld.com/forum/topic/1 ... nt-3005061
This is my first real attempt at Vanilla Doom II format mapping. Tested with Crispy Doom.
ZDoom-based ports will work, but there's a graphical trick used in Map02 that doesn't work on them.
Difficulties are implemented and each level can be pistol-started. I aimed for a difficulty somewhere between Doom II and the Plutonia Experiment.
Feedback, positive or negative, is appreciated.
DOWNLOAD: https://www.doomworld.com/applications/ ... ?id=397776
STORY: UAC scientist Dr. Oliver Cronen, fearing damnation for his involvement in the experiments which unleashed Hell on Earth, has begun a fell ritual to avoid eternal torment by making himself into a demon lord. Unfortunately for him, Doomguy found out and will stop at nothing to take him out before the ritual is complete.
MOD INFO:
IWAD: Doom II
Maps: 01-08 (8 maps, no secret maps)
Format: Vanilla Doom 2
Recommended Sourceport: Crispy Doom, though just about anything else should work.
No crouching or jumping (unless you really want to. I'm not your dad.)
SinEater.wad: An 8-Map Doom II Wad
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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JamesTheJuicer
- Posts: 2
- Joined: Sun Sep 24, 2023 12:40 pm
SinEater.wad: An 8-Map Doom II Wad
Last edited by JamesTheJuicer on Tue Feb 24, 2026 10:56 am, edited 1 time in total.
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Enjay
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- Posts: 27600
- Joined: Tue Jul 15, 2003 4:58 pm
- Location: Scotland
Re: SinEater.wad: An 8-Map Doom II Wad
I had a quick blast through the first couple of levels last night. Good fun. I'm looking forward to completing the journey. I also like the story. As with most Doom WADs, it doesn't impact hugely on what happens during play, but it's a cool premise.
FWiW - I'm guessing that you used 7zip to create the zip file and that you used LZMA2 compression. Windows explorer can't open that format. So, anyone on Windows who doesn't have 7zip will be struggling to extract the WAD.
FWiW - I'm guessing that you used 7zip to create the zip file and that you used LZMA2 compression. Windows explorer can't open that format. So, anyone on Windows who doesn't have 7zip will be struggling to extract the WAD.
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JamesTheJuicer
- Posts: 2
- Joined: Sun Sep 24, 2023 12:40 pm
Re: SinEater.wad: An 8-Map Doom II Wad
Didn't know that about 7zip. I've replaced it with a zip file made through Windows Explorer. Thank you for your feedback, I hope you like the rest of it.