
A fast-paced action shooter inspired by 80s retrowave and 90s comics, featuring a striking hand-drawn art style.
Step into the feral boots of Tigress, a relentless warrior cleaning the neon-soaked streets of chaos and mischief.
Story
(In Progress)
The Café
As you progress through the main story, you’ll unlock bonus missions.
These can be accessed from Tigress’ café, which also serves as her hidden base of operations — a quiet refuge between battles.
Features
* The game is a fast-paced bullet hell.
* Tigress can move freely while mid-air (air-control)
* Bosses have different attack patterns depending on difficulty. Additionally, bosses will telegraph their attacks, except on the hardest difficulty.
* Melee:
- Primary: Upfront attacks with your tomahawk will replenish your Fortitude (Health), if you're quick and brave enough to get up close and personal
- Secondary: Tomahawk Throw - Enemies killed by a thrown tomahawk will drop a special energy that fills your "ultimate melee attack" meter. Once enough of these has been collected from fallen enemies and your meter is full, the next attack will unleash a devastating barrage of tomahawks, so make sure that you don't waste that move on some lone, low-tier enemy.
Screenshots
Spoiler:Game Manual / Read Me [WIP]
Spoiler:Credits
Raees Kamaar / KingRay
Scripting
Level Design
Textures
Sprites
Graphics/Art
Ardat Lilitu
Tigress HUD portrait
Davester2296
Menu Theme




















